RD6 version 3
There have been a lot few little things that have bugged me about what I did here. So I am spending some time to clean those up. The way I approached skills was unique but still a little clunky in the Synergy aspects, so I decided to clean those up. At some point, I would like to clean up in such a way that you don’t need to go book diving to look up difficulties for special skill uses but that might be a pipe dream.
I also realized I never finished a combat section. I am going to dive into that as well and see if there are areas that I can stream line.
I also would like to take the Result Points and Result Bonus idea to a new level, inspired in part by Fantasy AGE. Perhaps a player can buy into special actions or feats like in the AGE system.