Seawolf's Den

Category: SF: Early Years

These encounter tables are not very detailed (and the details I did write down did not make much sense). I salvaged what I could and made up the rest.  I had planned to do “Special” encounter tables but never got …

Polomegan Campaign: Random Encounters Read More »

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After buying the box set for Battletech, I wanted to integrate that somehow with an idea I was forming for Star Frontiers (see Battletech Conversion to SF).  Stealing the concepts from movies like Alien Nation and Terminator, I created Polomegan, a …

Polomegan Campaign Read More »

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As part of my early adventuring, I used an old Twilight 2000 adventure called Gateway to the Spanish Main as the basis for a Time/Dimensional travel adventure in Star Frontiers, linked to the Stellar Dragon/Jedi campaign plot (time travel possible through …

Nowhere Islands, Solitario Island (Caribbean, Earth) Read More »

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As part of my early adventuring, I used an old Twilight 2000 adventure called Gateway to the Spanish Main as the basis for a Time/Dimensional travel adventure in Star Frontiers, linked to the Stellar Dragon/Jedi campaign plot (time travel possible through …

Nowhere Islands, South Island (Caribbean, Earth) Read More »

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As part of my early adventuring, I used an old Twilight 2000 adventure called Gateway to the Spanish Main as the basis for a Time/Dimensional travel adventure in Star Frontiers, linked to the Stellar Dragon/Jedi campaign plot (time travel possible through …

Nowhere Islands, North Island (Caribbean, Earth) Read More »

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At one point, I got ahold of a cheap copy  of a game called Lords of Creation by Avalon Hill.  It was a pretty crappy game with a pretty hoaky concept but I thought it would be fun to create a …

Lords of Creation Revised Read More »

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Not entirely sure this was finished either or if stuff got lost in a crash, but this is some rough work to make Magic work in the SF/ZG system. It has always been believed that magic & Psionics are related. …

Lords of Creation Revised: Magic/Psychic System Read More »

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Modern Worlds Professions Includes Twentieth Century Earth and related times. Professions available in modern worlds: Businessman, Cat Burglar, Detective, Engineer, Lawyer, Professor, Psychic, Soldier, Businessman Modern Business Men are those who run the capitalist world; heading corporation, buying stock, selling goods, …

Lords of Creation Revised: Modern Worlds Professions Read More »

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Fantasy Worlds are where magic, dragons, and all the mythical races exist. The Races a Character can choose from are: Dwarf, Elf, Giant, and Human. The races are explained below. DWARF Appearance The Dwarf race is common throughout all fantasy …

Lords Of Creation: Fantasy World Races Read More »

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Note entirely sure these were finished.  Some may have gotten lost in whatever crash I had that lost the skills and powers. Fantasy Professions are limited to that setting. In this setting, technological advancements are few, if not nonexistent. Engineers, …

Lords of Creation Revised: Fantasy Professions Read More »

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