Shades Beyond the Veil
So it begins…
Inspired by ideas from when I was writing the adventure that got published in Signs & Portents, I tried my hand at Babylon 5 RPG. After being burned out on Star Wars, I thought this would be a natural progression. The systems was d20, which in itself is flawed. The setting was during the show and my intent was to run it like I ran my first Star Wars campaigns, behind the scenes of the core plot of the show. Unfortunately, I was too ambitious and this campaign ended abruptly.
B5 setting is a great setting but you have to be really careful on how you design you party. If the party players their characters too well, the Narn and Centauri will not get along. I had that problem. The Second edition d20 version was not too bad but it did what all d20 games do – get too powerful at higher levels.\
My B5 RPG News
Campaigns
One Shots
Source Material
- Action Points
- Additional Telepathic Abilities
- Babylon 5 RPG Prestige Classes
- New Feats for Babylon 5 RPG
- New Skills & Skill Variance
- Vitality and Wound Points
PDF Downloads
- Agent of the Ninth Circle
- B5 Action Points PDF
- Breaching Marine
- Combat Tactician
- Crime Boss
- d20 Cards Original article
- d20 Cards v1.5 (edited with house rules)
- Drazi Hunt (B5 RPG 1st Edition Adventure I wrote)
- EarthForce Intel. Agent
- Editable Character Sheet PDF
- Freedom Station Maps
- Gunrunner
- Heavy Minbari Flyer B5 2nd Ed. Stats
- Ka'Toc Master
- Medium Expedition Shuttle, The Morgan
- Medium Expedition Shuttle, The Morgan Deck Plan
- Narn Primer
- Special Forces Operative
- Tactical Saboteur
- The Rac'Val Volron Story
- Wars RPG Feats converted to B5 RPG 2nd Edition PDF
- What the Vree Know?