2.5 Specialty Skill List
Skills | Success Rate |
---|---|
Accuracy | +1 (+5%) / Skill level |
Alien Investigation | Skill Level |
Astrogation:Chart New Route | Skill Lvl +2CS(-1CS/2Ly) |
Astrogation:ind Location | Skill Lvl +2 CS |
Astrogation: Plot Interstellar Jump | Level +X (-1CS time mod) |
Athletics Skill | Skill Level |
Basic Maneuvering | Level +X |
Cartography | Skill Level +2CS |
Cheat Skill | Skill Level + DM |
Combat Maneuvering* | Skill Level |
Combat Tactics | Skill Level |
Command Skill | LDR + (Skill Level * 5%) |
Commando Skill | Skill Level |
Computers: Design* | Skill Lvl +2CS(-1CS/CmpL) |
Computers: Espionage Programming | Skill Level |
Computers:Expert * | Skill Level |
Computers: Hi tech AI* | Skill Level |
Computers: Viruses* | Skill Level |
Contact Law | Level +X |
Corp. Intel./Counter- | Skill Level + INT Mod |
Corporate Knowledge | Skill level (+2CS for Finance Skill) |
Corporate Law* | Level +X |
Corporate Security Knowledge | Skill Level (+2CS w/ Corp. Know. Skill) |
Criminal Investigation | Skill Level (+ Logic Mod) |
Cultural Anthropology | Skill Level +3 CS |
Damage Control | +10% per Level (to DCR) |
Diplomatic Oratory | Skill Lvl (+ PER Mod) (+2CS w/Fast Talk) |
Ecological Dynamics | Skill Level |
Emergency Jump | Skill Lvl+1CS(+1CS/hr**) |
Emergency Landing | Automatic |
Emergency Stress Analysis | 5% per level (breakup%) |
Exobiology: Expert | Skill Level |
Fast Talk | PER + (Skill Level * 5%) |
Fixer Skill | Skill Level + LDR Mod. |
Foraging Expert | Skill Level + LOG Mod. |
G.E.M.M. Analysis* | Skill Level |
G.E.M.M. Biology/Biophysics* | Skill Level |
G.E.M.M. Tracking* | Skill Level |
High-Tech Forgery* | Skill Level |
Hunting | Skill Level (+1CS for Tracking if owned) |
Infiltration | Skill Level (+2 CS for Stealth if Stealth is successful) |
Insurgency/CounterInsurgency | Skill level |
Intergal. Sports Know. | Automatic |
Investigative Reporting* | Skill Level + INT Mod. |
Journalism Semantics* | Level +X or Skill Level |
Journalistic Instinct | Skill Level+2CS(+INT Mod) |
Legal Semantics | Level +X or Skill Level |
Listen | Skill Level + Int. Mod. |
Make Special Item/Structure | Skill Level + GM mod. |
Marksmanship: Beam Weapons | Skill Level |
Marksmanship: PGS Weapons | Skill Level |
Master: Martial Art* | Skill Level |
Master: Melee* | Skill Level |
Medical: Expert | Skill Level |
Oceanography | Level +X |
Pharmacology* | Skill Level (+1CS for Chemistry If owned) |
Piracy | Skill Level |
Push Skill | Skill Level(+2CS if successful Athletics skill rolled beforehand) |
Rigging: *Starship Major Sys. | Skill Level |
Rigging: *Starship Minor Sys. | Skill Level |
Rigging: *Starship Structure | Skill Level |
Rigging: *Structural | Skill Level |
Rigging: *Major Systems | Skill Level |
Rigging: *Minor Systems | Skill Level |
Robotics: CAST use | Skill Level |
Robotics: Design Expert* | Skill Level |
Robotics: General Expert | Skill Level |
Robotics: Modification | Skill Level |
Robotics: Operating Sys | Skill Level (-OS Level) |
Robotics: Reprogram | Skill Level |
Security Systems: Design | Skill Level (-Lvl of Sec.sys.attempting) |
Security Systems:Expert | Skill Leve |
Selective Firing | Skill Level |
Sense Ambush/Trap | Skill Level + INT Mod. |
Set Ambush | -5% * Skill Lvl/-Skill Lvl CS |
Set & Disarm Trap | Skill Level + DEX Mod. |
Shadowing | Skill Lvl (-Target INT Md) |
Silent Kill | Skill Lvl (-Target INT Md)(+2CS w/ a Stealth roll) |
Smuggling | Skill Level + INT Mod |
Sociodynamics | Level +X |
Space Law* | Level +X |
Spot Hidden | Skill Level + INT Mod. |
Spot Weakness | Skill Level + INT Mod. |
Streetwise | Skill Level + INT Mod. + PER |
Survival Instinct | Skill Level |
Survival Exper | Skill Level |
Technical Sabotage | Skill Level + 1CS |
Terraforming Knowledge | Level +X – |
Thieving | Skill Level + DEX Mod.+2CSw/Stealth roll. |
Underworld Knowledge* | Skill Level + PER Mod. |
Xenoarcheology | Skill Level + 2CS |
Xenoculture | Skill Level +2CS |
Xenolinguistics | Skill Level (+2CS w/ Communication roll) |
Xenopsychology | Skill Level |
XenoTech.: Analysis | Skill Level (-GM Mod.) |
XenoTech.: Computers* | Skill Level |
XenoTech.: Repair* | Skill Level |
XenoTech.: Robotics* | Skill Level |