“Lilith left Adam after she refused to become subservient to him and then would not return to the Garden of Eden after she had coupled with the archangel Samael” – Wikipedia The Cult of Lillith – In the HPL story The Horror …

A Restoration of Evil Rewrite Pt 3 Read more »

From the Dead Reckonings Sourcebook (converted to CoC 7e) Pre-Game Read and Prep I am planning on running this on Dark Rivals for one of my game day events, RonCon.  I picked it relatively randomly although I like the “caught in …

Dark Rivals (RonCon Spring 2016) Read more »

Kontamination is a new RPG Adventure/One Shot from Modiphius Entertainment Ltd. When I try to run a published adventure, I sometimes find myself asking if the adventure was written with the GM in mind. For me, it’s important to convey the story of the adventure to the players in the most succinct and clear fashion with minimal page turning and book diving as possible. However, not everyone retains the same information at the same rate and every GM is different. So what is the way to best write an adventure? Keep it as simple as possible in terms of wording and stat blocking, and make key aspects of the adventure easy to reference if at all possible.