I have received enough feedback from my RavenCon review that I felt that a follow up was needed. From this feedback, I think there are some beneficial lessons that can help with convention management, gaming coordinating, as well as one’s convention experience. Getting the full perspective of a con is not always easy. I sometimes find more insight after the con. Since RavenCon, I have spoken with a senior convention staff member as well as a game designer/publisher that attended. Their feedback to my first review is what lead me to this follow up. This is not intended to be a retraction or an “apology.” I stand by what I wrote in my initial review. I just truly feel that after the feedback I received that there is more of a tale to tell about RavenCon.
Tag: RavenCon 2014
RavenCon 2014 – Virginia sci-fi and gaming
The journey from my home near Charlotte, NC to Richmond, Va is not a short one but I have been wanting to check out a con for years called RavenCon. It is run by a good group of people, some of which I know from my days of running sci-fi cons. My kids like to dress up and play around with other kids that like sci-fi, so I like to go to these on occasion. I know going in that the gaming is not the focus at these cons, but I have at least a minimum expectation that there is some and it might be reasonably organized.
Three Kings (RonCon Fall 2014)
System/Setting: Realms of Cthulhu/Achtung Cthulhu An excellent adventure that I worked hard to make a 4 hour session game. I ran it first at RonCon Spring 2014, then MACE West 2014, and then all year in other cons in 2014 until MACE 2014. I submitted my ideas to the publisher and I hope they will…

