03.03 Rd6 Advantages: Numbers
This category of Advantage allows you to play with the numbers you decided upon during basic Character Generation. You can increase Skill Ranks, Attribute points, and change with your character’s abilities in this section.
Increased Attribute Points (1 points)
Some strange ability (or his species) allows the character to gain +1 bonus per rank to all rolled totals related to that attribute. (For Stamina, this also includes the damage resistance total and Strength Damage.) A character may have multiple ranks of this Special Ability, as well as multiple versions of it.
Note: To get another rank in this Special Ability after character
creation costs 4 times the number in front of the “D” of the attribute
that it affects plus the number of ranks currently in the Special Ability.
(This is instead of the normal cost to increase Special Abilities.)
By choosing this Advantage, you can purchase more Attribute points for your character. This allows you to go beyond the maximum number of points you started with. It does not allow you to have Attributes that exceed the species limit. For every one Advantage points you spend here, you can increase one Attribute by one pip – up to its highest possible value. This option may be purchased for one Attribute several times or for several Attributes – the only restrictions are your Attribute limits and the number of Advantage points you have.
Gamemaster Note: You may wish to limit the use of this advantage. It should not affect play balance all that much – as the character has very few skill points – but it may. Usually, this Increased Attribute reflects extra training and motivation on the part of the character – and should be reflected in the character’s background description.
Increased Attribute Limit (5 points)
By spending three Advantage points, you may permanently increase the Maximum Limit of one of your character’s Attributes one Die. They may be increased normally to this new level, or you may purchase Increased Attributes with other Advantage points. No single Attribute may have its limit raised by more than 1D using this option.
Note that all characters who have Increased Attribute Limit Advantages come under the definition of Alien. They may not be actual aliens – but they are not normal according to what the majority of society calls normal. This increased ability, however, may not be noticeable. But, if it is, you may want to purchase Alien Prejudice as a Compensation to balance the character.
Increased Skill Ranks (3 Point)
For three points, the character may have Increased Skill Rank. This means the character can increase the number of Ranks in any one skill or specialization by one Rank. This Advantage may be purchased several times. No character may purchase this option more than once for any individual skill or specialization.
Gamemaster Note: You may wish to limit the use of this advantage. It should not affect play balance all that much – as the character has very few skill points – but it may. Usually, this Increased Skill Ranks reflects extra training and motivation on the part of the character – and should be reflected in the character’s background description.
Additional Fate Points (5 points)
By using this option, the character can spend 5 points to get one more additional Fate Point at the beginning of the game.
Additional Character Points (1-5 points)
By using this option, the character can spend 1 and up to 5 points to get one more additional Character Point per point spent at the beginning of the game.