Dirty Pair Love Letters to the GM

Dirty Pair Love Letters to the GM

This is a series of emails between myself and Mike, who played one of the Dirty Pair in my Star Wars Dragon War campaign.  I thought they were worth preserving because they help add to the story


Subj: Re: Star Wars
Date: 96-07-1916:41:26 EDT
From:Ron McClung
To: Zeigfeid
Slow down slick… You haven’t reached the ship docks to do all these changes … you don’t even know if you’re going to make it.. . just kidding. I will probably decide this when I get there. I’ll take a look at Tramp Freighters tonight and decide. The Rebels will pay for what they can, but there is a limit. From there you’ll have to wheel and deal … They haven’t told you where they are going yet, though …

Your idea for Quinton works, and that’s pretty close to what I’ve figured.

Any personal items will have to wait. Not all that you want will be available. The place that you are going has a lot of stuff, so I’ll have to decide when y’all get there based on the Availability, if its listed. Because of the autograph on the Bounty Hunter source book I have, I’ve decided not to carry it around, and am still trying to find a replacement. bring yours and I’ll take a look. I did get your other e-mail, and haven’t made any decisions with regards to that. I’ve been trying to get the PBEM rules finished so that your nemisis will be ready, and working on the new adventure. BlW, forget what I said last week, things have changed. What ever I said about the next adventure should be disregarded.

About this nemesis, … this is a little background. A criminal mere organization known as Khitan’s Axe has been commissioned to allocate as much resource as physically possible to capture the two of you, dead or alive. Khitan’s Axe is an organization not too dissimilar from your corp, but they solve problems for criminal organizations. They see you two as a threat, … I wonder why … The rules are not done yet but are close, so it won’t be this session, but the next, when he come in.

Later

Ron


Subj: Star Wars
Date: 1996-21 21:39:38 EDT
From: Zeigfreid
To: RonMcClung
So what happened after I left? And why do I keep getting the feeling that I am glad I wasn’t involved in that board game? And why do I get the feeling that the next game will be interesting for the Lovely Angels?

BTW, the changes to the Lovely Angel were, modifying the maneuverability from 1D to 2D, modifying the Hull code from 3D+2 to 4D, getting two heavy laser cannons on turrets, mo’ving the double laser cannon back over the cockpit, getting 3D of shields, the lncom Stars linger Ion Drive (which gives us a Space speed of 6), 2 tons of scanner resistant cargo compartment, sensor jammer hardware, and a sensor decoy. And no, I am not sure what the Stars linger drive will do for our atmospheric speed.

And before I forget, nice job setting me up. I told Wayne about what it was that I saw in the mirror. Kei hasn’t told anyone else about what she saw, because she feels REALLy bad about that. If you haven’t, I’d appreciate it if you wouldn’t. Especially Mishavek. He set me up.

z


Subj: More Star Wars stuff
Date: 1996-7-22 08:54:38 EDT
From: Zeigfreid
To: RonMcCiun
Knew I  forgot something. First, I forgot to mention that we equipped the Lovely Angel with a CD-12A Autopilot Droid Brain, wh1ch Will all?w ~s to call up the sh1~ when we need it. Also, I think that we got the new laser cannons linked, but am not sure.  Question,  if the weapons are linked, can you tum the link off and fire them at different targets?

Somethmg else I keep meanimg to ask, and forgetting, what about Mughi? We all seem to forget about poor Mughi. And, are you done screwing up our lives with that mirror?

z


Subj: Re: More Star Wars stuff
Date: 96-07-22 13:21 :11 EDT
From: RonMcClung
To: Zeigfreid

Well, the good guys won the game, of course, after some “suffering”. It was a rather good improv on my part, I might add. So good, they said they might play it again sometime. I finally named it the Battle With Destiny game, and the guys each had to work together to get to the goal, and they each saw something they had seen in the mirror. It all linked up rather nicely. But they are sore from all the “suffering”. John address is JDReavis, I think, maybe he can fill you in on the details …

As far as the Mirror is concerned, well, y’all can dump it off at anytime. It is definitely a Sith item, and one of the Darkest. Encourage Clarke (Ed) to sell it and others off before anyone else gets hurt. But don’t tell the Jedi , cause he’ll want it in a safe place so no one on the Dark Side gets it. You don’t believe all this Force superstition anyway, right? … hee hee hee … And one other thing … I had no idea you would shoot the mirror, and I pulled that “shooting Yuri”-shit right out of the air. Quite a coincidence. Once I knew you were going to shoot it, I knew exactly what was going to happen. No stopping it from there.  I liked that a lot. It was way too weird.

The game went pretty weird, too, in the same kind otway. But they had a lot of fun. Chris even said that the game would be pretty cool for real if it wasn’t for the potential-death aspect of the game.

Talk to ya later

Ron


Subj: Re: More Star Wars stuff
Date: 96-07-22 21 :55:41 EDT
From: Zeigfreid
To: RonMcClung

I was going to tell the Jedi that he could keep the mirror, but to keep it out of my sight. I don’t want to see the damn thing again. And I tried to get Clarke to sell those items. I don’t think Parax will let us sell it now.

One idea I had that you could do with the mirror is have it appear in Kei’s room just before she wakes up, show her something, then reappear in the Jedi’s room when she leaves to confront the Jedi. If she thought that they (Parax, Mishavek, Alexander, Bastion, and Clarke) were using her as a human guniea pig again, she would be highly pissed. If something like that happened, she may try to slug Parax. Of course, one has to wonder what he would do if she did (especially with the
Dark side whispering in his ear, “Are you going to let the bitch do that to you? Kill her. Kill her now.”)

Of course, that is one idea. I am sure that you have others. I was thinking that the mirror might like playing with me. Look at what happened last time it showed me something. BlW, I forgot and was wondering, when the mirror said not to try to change fate, did it speak to me, or to everyone?

And BTW, have you read the Dirty Pair comics? Me and Wayne were going to use them as some of the things that we have done. And we also like Mughi’s appearance in them.

z


Subj: Re: More Star Wars stuff
Date: 96-07-23 12:05:48 EDT
From: RonMcClung
To: Zeigfreid

About the Mirror, my plans are uncertain. It was a random item from a whole lot of random items, some of which are useless, while others have powers. Now that it seems to have tied itself into the plot, I’ll have to work it in, which won’t be hard. It has turned out to be a rather nasty item. So far you have a Game of Destiny which is pretty nasty (figures, gameboard, and dice), a Jedi torture helmet which is also bad, a mood-coin for Force-sensitives tied to the Dragon-Destiny (otherwise useless), a functionless crystal skull, a functionless light saber handle with Dark Jedi encrytion, tiles with encryption on them that change to gold when one of the party touches them (otherwise useless), and … what else … oh yeah, the Mirror which apparently shows you secrets of your Destiny (keys from the future or past that link you to your destiny) … , I think that’s all you’ve tested.  Their are a few other things yet untested, including a mask. Thats my two cense in with a little more information added in.

Now, about the Comics and the episodes, etc … Watched one last night and read the first series as well (the one that’s missing #2) .. . pretty funny, and I’m beginning to understand the personalties. I’m trying to pull out some ideas out of them and link them to the current running plot, no matter how remote. Once I get this PBEM guy working, it’ll be interesting. The rules should be done and his first turn submitted by the next session, so look out.

Later

Ron


Subj: Re: More Star Wars stuff
Date: 96-07-23 21 :00:58 EDT
From: Zeigfreid
To: RonMcClung

If memory serves, there really isn’t much that you could use out of the first DP comic book series. All the villians are killed off, and with O’Donnel (sp?) going off to jail, there isn’t much else you could use.

Now Shasti, the villainess of the second series, is a threat that is still out there, and she is TOUGH. She can outfight, outshoot, and outthink the Lovely Angels, and she hates us. (Can’t understand why, just because we made her suck vacuum for 38 seconds, would that be any reason to hate us?) And, I think that she would be willing to kill us for free, and if she could find someone to pay her, well …

As for the third series, maybe we’ll run into the reporter Cory Emerson again. This is another time that the villains are all taken care of. It is also mentioned that the Lovely Angels were hired by the WWWA because it was thought that they were clairvoyant. Now, they aren’t Ot was all a hoax), but, it might be possible that the Empire might look at the test results , either from the research center where the testing was done, or from our files at WWWA, and conclude (incorrectly), that we are Force sensitive.

It would be kind of hard to use the fourth series, as it happens in VR, and the Angels memory of it was erased afterwards. Although the villian,  Kevin J. Sleet, has some sort of grudge against them. (He makes an appearance in the fifth series, but we didn’t want to use that series anyway. Its too silly .)

If we do use the comic books, I have a question. The third and fourth series indicate that the Angels have some sort of neural jack, whereas we don’t. So, what happened to them? I’m not sure that SW has such a thing, or, what you would use such a thing for in the game.

About the mirror, when I said that if I saw it that I would slug Parax, I should restate that. What I would do would depend on what I saw. If it were something really bad, like the last time, I’d slug him. If it’s not to bad, I would probably to just tell him to keep it away from me, or I will slug him. But I am going to tell him to keep it away from me. And, I’ll probably suggest that he get rid of it. Or, at least, not to mess with it.

So the helmet was a Jedi torture device. Does Chris know that he voluntarily put on a this thing, and if he does, what was his reaction? You were right when you said that I don’t believe in all this Force superstition, but I may be getting doubts … Oh, but what did Kei see of the game, if she say anything?

z


Subj: Re: More Star Wars stuff
Date: 96-07-24 10:13:18 EDT
From: · RonMcClung
To: Zeigfied

In a message dated 96-07-23 21 :00:58 EDT, you write:

<< If we do use the comic books, I have a question. The third and fourth series indicate that the Angels have some sort of neural jack, whereas we don’t. So, what happened to them? I’m not sure that SW has such a thing, or, what you would use such a thing for in the game. >>

Neural Jack exist in SW although there are no real stats or a real write up on them, but I’m willing to call it a Cybernetic SComp link. If y’all want one, I’m willing to let you have one. That’s now big power increase. Make y’all more useful in a fix, actually. Basically, you’ll be able to link the a standard Scamp link using a cable and connector, and manipulate a computer system with some bonuses. Some computers only have Scamp links, so that might be handy.

<< So the helmet was a Jedi torture device. Does Chris know that he voluntarily put on a this thing, and if he does, what was his reaction? You were right when you said that I don’t believe in all this Force superstition, but I may be getting doubts… Oh, but what did Kei see of the game, if she say anything? >>>

Kei saw the three play for hours, battling these aliens that appeared out of nowhere, taking damage occasionally , and nearly dying. That’s pretty much it. They did disappear for a few days at the end, but the came back.

==== Now for my 2 cents … (you’re gonna like this .. . )

I’ve been doing some work on the Dirty Pair and the Corporate Sector Authority (the government ruling the Corporate Sector) and trying to fit what I see in the comics and the shows into the Star Wars universe. I’ve come up with something a little more detailed and it even takes care of Mughi, (you’re probably not going to like that part.) You have to understand though that once you bring the LAs and 3WA into this universe, they are going have a life on there own that might not “jive” with the United Galactic universe in and of itself. Its probably going to be an evolving crossover in the truest sense, especially now that I have a sense of the LA/DP universe and the Corporate Sector. So here goes …

——————————————————–
The Corporate Sector itself has a long history that goes back to the beginnings of the old Republic. In the beginning, it was a sector of great and peaceful prosperity, with wide areas to expand, and honorable corporations that the Republic watched with a close eye to ensure no corruption arose. Slavery was illegal as well as interference with developing planets, and ecological concerns were also considered on every venture.

However, when the old Republic began its slow road to destruction, the Corporate Sector began it ruthless evolution to what it is today. At the beginning of the Republic’s collapse is when the WWWA was formed. As the Republic paid less and less attention to the Corporate Sector, more and more problems arose. Those who wanted to stay true to the honor of the Republic formed the 3WA to solve of these problems because the local authority set up by the Galactic Corporate Policy League (the original Corporate Sector ruling body) proved ineffective. The 3WA prospered greatly for a short while. When the Corporate Sector Authority took over as the ruling body, taking all the corporations under their tyrannical wing, expanding into the “uninhabited” Expansion zones, and allying with the newly formed Empire as their primary corporate ally, the 3WA’s existence was threatened. The true honor of the old Republic was gone, so they had to survive somehow. They gave into the power of the CSA, and became a Contributing Sponsor of the corrupt government. With slavery reinstated, as well as many other previously illegal activities, problems began to arise again. The CSA has authorized the 3WA to handle many of the high risk problems, especially those on the Fringe. The 3WA chooses to handle them in there own way, sometimes not the way the CSA would like, but still getting the job done. However, in the true tradition of corporate hostile take-over and corporate espionage, the 3WA is secretly undermining the CSA in every effort, although never leaving specific evidence to prove it. There are those in the 3WA that like this time of prosperity and are loyal to the CSA, and these individuals are kept in the dark. The majority of the Board of Directors in 3WA feel that dealing with slavers and murderers is not a way to make money a person can be proud of.

The Lovely Angels is secretly the 3WA pride and joy. Their freak accidents and destructive “black cloud” seem to almost always effect the CSA the most, especially in collateral damage. Because the 3WA power and investments into the CSA are now significant and because of the fact that nothing can be proved, the Lovely Angels are allowed to continue there “rampage”. This explains their continued existence, although the CSA would pay handsomely for there untimely demise.
Recently, the LA haw been sent into Imperial space to recruit new agents and new work, perhaps scout out the progress of the Rebel Alliance. At the same time, their pet Mughi was kidnapped from their ship. Reports said it was done by Imperial agents in search of suspected Force-sensitive animals. With this as the LA’s primary motivation, and the fact that they wanted to put the LA out of the lime-light for a while, the 3WA sent them on this mission. Unfortunately, their search for Mughi has not gone well. Since entering Imperial space, they have gotten lost several times , chased by many bounty hunters hired by the CSA, and found that it isn’t cheap running a ship in Imperial space. So they decided to take up freight hauling to fund their search for poor Mughi, and hired a Scout/Engineer to help them along. Imperial space has proven to be big, and pretty harsh on their ship, so any help they can get will help. Mughi remains in the back if their minds, and they continue to look for any sign.

——————————————–
Pass this on to Wayne D. If you like, let me know. I think this will be the official hook into the game for the Dirty P … uhhh … Lovely Angels, OK?

Later

Ron


I’ve been doing some work on the Dirty Pair and the Corporate Sector Authority (the government ruling the Corporate Sector) and trying to fit what I see in the comics and the shows into the Star Wars universe. I’ve come up with something a little more detailed and it even takes care of Mughi, (you’re probably not going to like that part.) You have to understand though that once you bring the LAs and 3 W A into this universe, they are going have a life on there own that might not “jive” with the United Galactic universe in and of itself. Its probably going to be an evolving crossover in the truest sense, especially now that I have a sense of the LA/DP universe and the Corporate Sector. So here goes …

The Corporate Sector itself has a long history that goes back to the beginnings of the old Republic. In the beginning, it was a sector of great and peaceful prosperity, with wide areas to expand, and honorable corporations that the Republic watched with a close eye to ensure no corruption arose. Slavery was illegal as well as interference with developing planets, and ecological concerns were also considered on every venture.

However, when the old Republic began its slow road to destruction, the Corporate Sector began it ruthless evolution to what it is today. At the beginning of the Republic’s collapse is when the WWWA was formed. As the Republic paid less and less attention to the Corporate Sector, more and more problems arose. Those who wanted to stay true to the honor of the Republic formed the 3WA to solve of these problems because the local authority set up by the Galactic Corporate Policy League (the original Corporate Sector ruling body) proved ineffective. The 3WA prospered greatly for a short while. When the Corporate Sector Authority took over as tl1e ruling body, taking all the corporations under their tyrannical wing, expanding into the “uninhabited” Expansion zones, and allying with the newly formed Empire as their primary corporate ally, the 3WA’s existence was threatened. The true honor of the old Republic was gone, so they had to survive somehow. They gave into the power of the CSA, and became a Contributing Sponsor of tl1e corrupt government. With slavery reinstated, as well as many other
previously illegal activities, problems began to arise again. The CSA has authorized the 3WA to handle many of the high risk problems, especially those on the Fringe. The 3WA chooses to handle them in there own way, sometimes not the way the CSA would like, but still getting the job done. However, in the true tradition of corporate hostile take-over and corporate espionage, tl1e 3WA is secretly undermining the CSA in every effort, although never leaving specific evidence to prove it. There are those in the 3WA that like this time of prosperity and are loyal to tl1e CSA, and these individuals are kept in the dark. The majority of the Board of Directors in 3WA feel that dealing with slavers and murderers is not a way to make money a person can be proud of.

The Lovely Angels is secretly t11e 3WA pride and joy. Their freak accidents and destructive “black cloud” seem to almost always effect tl1e CSA tl1e most, especially in collateral damage. Because the 3WA power and investments into the CSA are now significant and because of the fact that nothing can be proved, the Lovely Angels are allowed to continue there “rampage”. This explains their continued existence, although the CSA would pay handsomely for tl1ere untimely demise.

Recently, the LA have been sent into Imperial space to recruit new agents and new work, perhaps scout out the progress of the Rebel Alliance. At the same time, their pet Mughi was kidnapped from their ship. Reports said it was done by Imperial agents, in search of suspected Force-sensitive animals. With this as the LA’s primary motivation, and the fact that they wanted to put the LA out of the lime-light for a while, the 3W A sent tl1em on tl1is mission. Unfortunately, tl1eir search for Mug hi has not gone well. Since entering Imperial space, they have gotten lost several times, chased by many bounty hunters hired by the CSA, and found that it isn’t cheap running a ship in Imperial space. So they decided to take up freight hauling to fund their search for poor Mughi, and hired a Scout/Engineer to help t11em along. Imperial space has proven to be big, and pretty harsh on their ship, so any help they can get will help. Mughi remains in the back if their minds, and they continue to look for any sign.

Pass this on to Wayne D. If you like, let me know. I think tl1is will be t11e official hook into the game for the Dirty P … uhhh … Lovely Angels, OK?

Later
Ron


Subj: Star Wars
Date: 96-07-28 12: 12: 19 EDT
From: Zeigfreid
To: RonMcClung

Did you finish reading the second series of the comics yet? I hope that you got to the part where Shasti decided to forgive them.

At least, I hope that you missed the reference to the Angels appearance in that sleazy porno magazine, Buxom Babes (No sleazy porno in Star Wars!). I can only hope that the other PCs don’t find out about that one. Good thing that the 3WA managed to suppress that issue. Whew.

Btw, what was the name of the planet where the Angels were vacationing, and they ran into Shasti? I can’t quite remember the name of the place… Rocias … (Rociante??). or something like that.

As for the link, I want one. Not sure that I’ll ever use it, but I want one. I am not planning on using it for my blaster carbine (like in a smart gun link), and I doubt that I’ll ever get a suit of powered armor. And Neil has the computer angle down.

Oh, before I forget. If I take a speciality of dodge, like say against blasters, would I rolf twice, once for the regular dodge, and once for the specialization, or just roll the regular, and the add in the specialization to that number?

Thanks.
z


Subj: Re: Star Wars
Date: 96-07-31 21:06:28 EDT
From: Zeigfreid
To: RonMcClung

Shasti hasn’t forgiven them, I was kidding. Other than a cameo appearance in book 3 of the Sim Hell series, and a mention by Kei in DP that she is dead, they haven’t brought her back. So, you can feel free to use her. As a side comment, don’t we have enough enemies (the CSA, Espos, Shasti, Khitan’s Axe, etc, etc, etc …)

No porn magazines? Cool! That’s one thing that the Angels don’t have to worry about. . .  About the blasters it works for me. I don’t have the specialization yet, but thought I would ask because I plan on getting it next time we can buy skills. At present, I don’t have much left in the way of points. And thanks for the info on the SComp CyberLink.

z


Subj: Re: More Star Wars stuff
Date: 96-07-24 20:41:27 EDT
From: Zeigfreid
To: RonMcClung

I read your message, and what you said about the 3WA works for me, although the part about Mughi is distressing. I’ll pass it on to Wayne.

They disappeared for a few DAYS??? It is almost a pity that they came back. 🙂 As for the jack, the LA mostly used it to control suits of powered armor, certain weapons, a jet pack, those sorts of things. But yeah, I think I want one. We could say that it is on the back of the neck, where it is covered by Kei’s hair. That’s why it hasn’t been seen. I keep meaning to ask, is that Rebel lieutenant still with us? The one who had Parax, Bastian, 7-06, Yuri, and Clarke imitating Luke, Leia, Han, Chewie, and C3PO. Now that was a true vaporop.

z


Well, sorry about the Mughi-thing … just figured if you guy (gals) want Mug hi so bad, I figured I’d use it as a motivation.

The Rebel guy was apparently killed by Imperials on the Bazaar, although no one actually checked the body. There was a smoking blaster shot to the chest, though. Now its up to you to complete his mission. What’s your motivation … perhaps more clues to find Mughi, and treasure. You are going deeper into Imperial Space, which might be closer to Mughi.

I’m just about done with the Shasti OP comic … oooooh, she’s nice. I like her. I can see her in an Imperial uniform, or an Espo uniform (Special Police of the CSA … these guys want you dead bad.)

Yes, they disappeared for two days, by your clock.

The jack could work that way, too, although power armor might be a stretch. I don’t give that out very often.

later

Ron

 


Subj: Star Wars
Date: 96-08-05 08:18:27 EDT
From: Zeigfreid
To: RonMcClung

I wrote Wayne a piece of e-mail, explaining most of what happened Saturday. I didn’t tell him much about the writing that was on the boxes, mostly because I couldn’t remember what it said, and I didn’t write it down.

I also mentioned that we could probably get the tattoo removed, but I didn’t mention what the tattoo was of, or how Yuri got it. I figured that I would mention that in the next letter .

Something else I didn’t. mention was that Yuri slept with Bastian (eey yuk). I am going to let you or Christian tell Wayne. I’d just like to see his reaction, it should be, er, interesting. But, on the other hand, I don’t think I want to a witness in court, so don’t wait for me.

I guess that we have moved up from a nuisance to a threat, since now Vader is after us. Just as a side question, would he know, usmg the Force, that we are not the people he is looking for, (namely Leia and Luke, as Yuri and Bastian were mistaken for), or that our ship is NOT a YT-1300?
So, who’s next on your hit list?

z


Subj: Re: Star Wars
Date: 96-08-02 09:21 :09 EDT
From: Zeigfreid
To: RonMcClung

Bringing in more enemies? Don’t we have enough? And you forgot one, at least for me, or did mean to forget about poor Furball (aka Tremayne’s bodyguard). Call it a hunch, but I don’t think he likes me.

As for Bastian, does guilt by association count? Any one of these groups (Tremayne, Marax, Kast, the CSA, Espos, Khitan’s Axe) could always try to capture him to find out our strengths and weaknesses. I mean, who would you want to try to kidnap to gain information on this group? The Dirty Pair? A Defel? A wolfman? A mere? Or the weak looking kid? (Of course, other weak-looking targets might be the Ewok and droid, depending on appearances.)

But using Shasti on Bastian? I’d think carefully about it. First, what would her interest be? Money? While it is true, if memory serves, that he was rich, if she has gone after him before, say to kidnap him for ransom, why is she still interested in him? Also, any Bastian-Shasti conflict WILL be overshadowed by the Shasti-Lovely Angels conflict (I don’t care if Shasti has decided that we are not worth her time, if Kei sees her, she will do her best to kill Shasti). Also, isn’t it a bit of overkill? A few good shots, and Shasti is a good shot, and Bastian is the late, dearly departed Bastian. But, if you can think of a way to use her, do. That is a score that I want to settle. I’m just saying that you may want to think about it.

Have you finished with Plague of Angels yet? That is my favorite series (Wayne’s too, I think) of the Dirty Pair comics . The TOM scale is mentioned in the letter that the reporter writes to the Angels .

I will e-mail Wayne, but I don’t know if I will get a response before tomorrow.

z


Subj: Question, address
Date: 96-08-08 19:49:19 EDT
From: Zeigfreid
To: RonMcClung

Ron, I have begun to wonder. Is there any maximum to damage caused by a brawling attack, or, can Kei punch someone and do more damage than a blaster?

I am beginning to think that this might be some sort of Rebel op. At least, they are the ones who started this idea of having some of us imitate Leia, Luke, Han and the others. I jst can’t believe that Imperial Intelligence is so bad that they cannot tell the difference between leia and Yuri. Or Luke and Bastien. Or Parax and Chewie (I mean, confusing a Wookie and a Defel?) Oh well, I guess that is why they lost.

z


In a message dated 96-08-16 09:17:48 EDT, you write:

Ron, I haw few more questions about the game. Seems like I never run out, huh?

1) I wasn’t sure, is it 10,000 credits per person per job, or is it 10,000 credits for the entire group per job? 

I believe I said per person, but I’m rethinking that… that could get expensive …

2) You never did answer this one. When the mirror said that I shouldn’t try to change destiny, was I the only one who heard it, or did everyone else hear it as well? (BTW, Kei has told Parax to keep the thing away from her. Now, we’ll just have to see if he does … ) 

That was more or less a GM statement of Kei’s own conscience.

3) Can you combine armor? According to the description of the combat jumpsuit in Galladinium’s (page 80), it says, “It can be combined with blast wsts and other armor types or concealed beneath ‘street clothes.”‘ What other types of armor? I was thinking of wst or other types of torso armor, but, would like to know what you think. I’ll probably point it out to several of  the others players. (Myself, with 50 worth of defense, I’m not worried to much about it, but some of the others may want to  think it over.)

I believe you just add the dice into your Armor. Other armor type are listed all over the place but I just downloaded a file that lists the location of more than 3000 objects in the Star Wars book … got it from AOL gaming forums .. . I think it was the RPG Forum Software Libraries.

 4) Does anyone in the group know what this Bail (sp?) Organa looks like?

Actually, any student of the Old Republic would know what he looks like. Before the Empire, he was a wry vocal Senator in the Old Republic Senate, which was only recently resolved. The Ewok would definitely know, because he’s a hero of the Rebellion.

5) Did Shasti give any clues as to where she is, or rather will be? I’d doubt that Yuri would remember,  but Bastian may know something (and yes, I plan on asking Bastian wry soon.)

Well, she didn’t leave any clues, but she may have told Bastian, so you’d have to ask him. But not before I get a chance to tell him any information he might have gotten.

> 6) Is Yuri awake when the games begins? If not, Kei wants to wake her up. Heh, heh, heh.

My plan is to pick it up right where we left off, so she would be either still out, or just waking up. I’ll role when I get there.

> 7) And speaking ofYuri, do we still haw that hea..y repeating blaster that she came out of Bastian’s room with?

Heavy repeating blaster???? uhhh … I don’t remember a heavy repeating blaster …. she just used what she had, I think ….

Ron


Subj: Star Wars
Date: 96-09 07:46:14 EDT
From: Zeigfreid
To: RonMcClung

First off, thanks for the GIF. I had it, but my copy had this green line going across it. If you want to send it to Khitan, feel free. But, I thought that there weren’t any porn mags in Star Wars.

I think I asked this one Friday, but I don’t remember what you said as an answer. How long does a charge on a rocket pack or jet pack last? I get the impression that it would last for a move (from the Bounty Hunter template in the old Star Wars rulebook). And, is it possible to do more than one such action in a combat round?

Do our SCamp links (mine and Yuri’s) have a commlink? You wrote down on your notes on our upgrades something to that effect, but, I wanted to make sure. And, if we have them, do they work like the implant communicator from the Galladinium’s  book?

Can we buy more skill chips, and if so, how much would they cost?

Does Rob (aka Khitan) know we are going to Tresidiss? And, if he does, how? Also, is there anything else we should know about the Axe? I figure that we have been going against them for a while. And, what, if anything, do we know about Tresidiss?

Why do I get the feeling that Tresidiss is going to be exciting? Probably more than the guy who wrote the adventure figured? I think the conversation between Kei and Yuri will go something like this : Kei, “Let’s go get the Axe,” Yuri, “Well, I don’t know … “, Kei, “Aw, c’mon. I’m tired of taking it. It’s time to dish some out,” Yuri , “Well, okay, let’s go.”

A slight change on the jumpsuit. Lovely Angel is going to be spelled “Lovli Anjel.”

If you want to can you get me the new Star Wars rulebook, and I’ll pay you back Friday? Thanks.
z

 


If you want to send it to Khitan, feel free. But, I thought that there weren’t any porn mags in Star Wars. 

Well, it wouldn’t be in character. Just something to “wet his appetite”.

I think I asked this one Friday, but I don’t remember what you said as an answer. How long does a  charge on a rocket pack or jet pack last? I get the impression that it would last for a move (from the  Bounty Hunter template in the old Star Wars rulebook). And, is it possible to do more than one such action in a combat round?

From what it looks like, it’s for one move, and you have to use the same charge to slow you down, especially in OG. Probably not as much of a charge in normal atmosphere, at 0.9 to 1 G but enough of one to count as a charge.

Do our SComp links (mine and Yuri’s) have a commlink? You wrote down on your notes on our upgrades something to that effect, but, I wanted to make sure. And, if we have them, do they work like the implant communicator from the Galladinium’s book?

I was just counting whatever comlink you had as the one linked to the Scomp Cyber link. But if you didn’t have one, there is one linked to the Scomp Cyberlink, that can be used as standard Comlink or (NOTE: something new .. . ) as a remote link to another Scomp link, but that Scomp link has to have a receiver unit, which you both have two of.

Can we buy more skill chips, and if so, how much would they cost?

Only from 3WA. They didn’ t want their Agents learning skills that the 3WA didn’t approve of. You might be able to get the Rebels to rig something, if you can find a good Rebel “chip-chop shop”. The cost will depend on the person, and how he feels that day.

Does Rob (aka Khitan) know we are going to Tresidiss? And, if he does, how? 

If I were to tell you, how the hell would your character know. Divine revelation?

Also, is there any thing else we should know about the Axe? I figure that we have been going against them for a while. And, what, if any thing, do we know about Tresidiss?

Well actually, you’ve just kinda started “going against” ti1ese guys within the last few months. It all started when you entered Imperial space, and out of Corporate Sector space. The Axe is simply a problem solving team for the underworld; a network of agents and cells that cover several sectors, on several systems. Their teams or cells, usually are small, to attract less attention, and ti1ey acquire their power and information through a network of allies, and contacts. They get credits through deals that the cells do, such as security work for a crime boss, or a drug smuggling for a major drug syndicate … stuff like that. The Axe is notorious for tormenting their prey before making the “acquisition”, through deceit, bribery, and generally “low-down” tactics. He tends to attempt to completely discredit the prey with its allies, isolating it from everything else before striking. The underground has another name for him .. . KingCobra.
Now about Tresidiss … it is run by one primary organization (tile name of which is not given in the sourcebook that has the planet), and this organization runs basically everything, much to many up-start organizations chagrin. Many of these up-start on this planet vying for a piece of the power, but are usually crushed by ti1e controlling groups enforcement arm. The planet itself is a resort/casino/amusement planet; very earth-like, with a variety if climate types. It is a relatively young planet, and has the occasional tectonic activity, but the controlling establishment has installed the latest in early-warning systems to monitor the activity. With this, any volcanic activity is usually treated as just another tourist event. (ooooh … that adds meat to the salad, don’t it. .. hee hee)

Why do I get the feeling that Tresidiss is going to be exciting? Probably more than the guy who wrote the adventure figured? 

(NOTE: I’m the guy that wrote the adventure for this part.)

I think the conversation between Kei and Yuri will go something like this: Kei, “Let’s go get the Axe,” Yuri, “Well, I don’t know … “, Kei, ”Aw, c’mon. I’m tired of taking it. It’s time to dish some out,” Yuri, “Well, okay, let’s go. “

I see

A slight change on the jumpsuit. Lovely Angel is going to be spelled “Lovli Anjel. “

Why?

If you want to can you get me the new Star Wars rulebook, and I’ll pay you back Friday? Thanks.

Gotcha.

Later

Ron


In a message dated 96-09-10 08:56:34 EDT, you write:

The only comlink that Kei has (and I think Yuri as well) is the one built into her chronometer. Which remends me, are the two new laser cannons euipped with a link? I would doubt it, since we payed the standard cost, and I doubt the lthorians would install such a thing (from what little I know about them would suggest.)

No.
And what kind of skills would the 3WA not want us to know? I may have to change mine around.

How-to-overthrow-a-corporation-in-3-easy-steps Skills, stuff like that.. .

How does interstellar communication work in Star Wars? I gather that the HoloNet was a kind of faster-than-light radio, but was it the only kind? Or, do they have to use ships to carry messages from one system to another?

They primarily center around the Holonet, most of which was dismantled by the Empire. But the technology is still around. treat most communications like either direct comm using FlL-Wave, or message-based e-mail-like. All ships are equipped with both technologies . All messages can be encoded. There are message delivery services for stuff you don’t want intercepted.

The jumpsuit? Several reasons. One, hopeful those ignorant of us won’t connect us to the Dirty Pair (after all, not everyone knows who the Lovely Angels are. Many don’t know that is the PROPER name for the DP .) Two, it was spelled that one on Kei’s suit in the comic book. Three, It will match with the way it is spelled on Yuri’s shirt.

I see …

Oops. I forgot to mention what Yuri will be wearing. She’ll be wearing the cut-offs, shirt, and headband from the Fatal But Not Serious series. The shirt will say “Lovli Anjel,” and the headband will say, “Hi! I’m Yuri.” Z

I see, again …


Subj: Re: the Second Chance
Date: 96-09-10 12:32:33 EDT
From: RonMcClung
To: wwdelisl@unccvx .uncc.edu
In a message dated 96-09-10 10:44:46 EDT, you write:

Ron, You said that there were 5 squadrons of fighters on the Second Chance, right?

I believe the Adventure said “several squadrons” but if I said 5, so be it.

How many fighters are there per squadron?

6 fighters per squadrons.

I’m thinking that we might want to sell off an entire squadron to have operating capital for or our ships. Its a six day trip to Tressidus (sp) and it takes 12hrs to prep a fighter for flight so we could get 12 ships up and ready by the time we get there if we work around the clock.

We’ll see about that.. .

BTW, I went ahead and bought the YE BOOK OF MONSTRES I & II for CoC, and they are quite cool. War of the Worlds Martians are included in them. Quite awesome. Also, I just found out that Brian Lumley will be at DragonCon next year.

Later

Ron


Subj: Re: Star Wars
Date: 96-09-11 21 :14:05 EDT
From: Zeigfreid
To: RonMcClung

I thought I gave you a photocopy already. But, I made several more than I needed, so I can give you one Saturday. There is even a picture of the ship on the sheet (I copied the picture of the Ghtroc freighter from the old SW rule book.)

BTW, Kei is going to look for any homing beacons that might be on the Lovely Angel as soon as she returns to the ship. And, if memory serves, that was where she was heading when the last game ended. Hopefully, the force-sensitives will not try to involve me in the Battle with Destiny expansion set. I hope you like Connie’s helpful tips. I picked it up from the Gaming Information Exchange. You might find this website interesting.

This is where I picked up all those DP GIFS: http://…
z


In a message dated 96~8-20 08:06:14 EDT, you write:

Ron, I feel that I must write and thank you for putting members of Khitan’s Axe on that planet we are going to. What with everything that has been happening (Shasti’s reappearance, 3WA getting taken out, and Mughi’s kidnapping), Kei feels the need to let out a little of her frustrations. Again, thanks.

Now, now. Khitan is only doing what he’s paid to do, and I think you are blowing this thing out of proportion. I said he had significant influence, not his HQ. Because you are in this part of space, 3WA has some influence (or had, as the case may be). I’ll be honest with ya here, and I’m just telling you this to calm your fears and ease your apprehension Isn’t that the same thing … ?). “Significant influence” can be accomplished by one very skilled individual, or two skilled individuals working as a team. This does not mean he has an army on this planet. Kei should relax … oh, yeah, it’s Yuri that’s the level-headed one.

Now for letting all the shit fall apart at once, well I was striving to keep everyone’s attention, and I figured now was a good time to let it loose. I try to keep you guessing for every session. Now, I want to make something completely clear .. .. WWWA is not “taken out” … it was raided by Espos, and the board of directors as well as the execs all went underground, with a majority of the corporate assets. They were ready for this raid, and this was another reason they sent you away. They knew they would need to contact the Rebels, soon. The only things they lost were a few personnel, a lot of real estate, and a few bio-gen labs. Some agents have become irreplaceable, because a lot of the genetic backups were seized. The rest has been moved to various locations throughout the fringe of the corporate sector, in hidden bases, which you don’t know about yet. Mughi , you knew was coming, so there’s not much else I can say about this. It can’t be all roses and blasters bolts … that’s why I said the K& Y universe is going to take on its own life when entering the Star Wars universe; true crossover.

Oh yeah, and Shasti. .. she’s becoming more fun by the minute. You better discuss this relationship with the player in character; with Bastian, in particular. Primarily because all we remember (me and Christian) was said outside of Character at the player level. Just a word of warning …

Now, I only hope that I have enough time to do a little shopping before all Hell breaks loose. There a couple of things I want get, namely, a jetpack. As well as an Imperial Peacekeeping Certificate. Got to be able to carry guns. Oh, and before I  forget, does Khitan’s Axe have any specializations, or do they just do it all? And, would they have bounties on them?

The Peacekeeping Certificate will probably be hard to get, unless you want to forge it. jetpack, grav-belt, whatever, you can pick up at your next stop. The thing I want to know about are the booster and gen-enhancements that the Fatal series talks about. It lists some pretty neat stuff that the DP have that I’m willing to say you have, to some degree. I don’t have it with me now, but some of that suff is cool, and would really work for you two.

Khitan’s Axemen have their spotted records, and might have bounties on them. Usually, Khitan thoroughly check out their background, and measures the risk with the benefit. I’m not sure what you mean by specializations. On the Axemen (Agent) level or the organization level? Every Axemen you run into will be fully fleshed out by the time you get there, so they’ll be specific types, with special skills. None of my major NPCs do everything. As far as the organization goes, he is sort of like the 3WA, ironically; he solves problems for the highest bidder, usually crime organizations and the Empire. But they’re not trouble consultants, they’re problem-solvers .. . meres, bounty hunters, smugglers,piates, and assassins . He runs illegal operations as well as helps Imperial operations. lfthat’s doing everything, I guess he does. Is that enough information for ya, or is Kei still wigged out?

Ron


Subj: Re: Star Wars
Date: 96-08-20 22:04:30 EDT
From: Zeigfreid
To: RonMcClung

Uh, Ron, I wasn’t worried. I am glad that they are there, because Kei wants to kick a little butt, and they are certainly worthwhile targets. I realized that this wasn’t their HQ, and don’t really care. Which reminds me, do we know where that is? Or, would those members of the Axe on that planet know, because I may try to keep one alive to ask? And BTW, Wayne is also looking forward to kicking a little ass.

I as a player knew that Mughi was going to be kidnapped, but Kei did not know. So, how could she have prepared for that?

Shasti. While Kei has not gone into great detail about her in any conversations with Bastian, I should think that she has made clear her, oh how to put this, hatred for the bitch. If Bastian should get in the way, well, blasters do have a stun setting.

You would have to ask Wayne about whatever boosters and gen-enhancements that the LAs have, I don’t really know. I haven’t bothered to learn them since I didn’t think that we would have them. I wouldn’t mind having them though. If memory serves, they have things like pain-blockers, war-drug implants, and the happy juice injectors. Of course, what the game effects of these need to be worked out.

And what do you mean by genetic backups?

z

PS: I had John e-mail you the B-5 RPG web site.


Subj: Just wondering
Date: 96-08-26 09:08:53 EDT
From: Zeigfreid
To: RonMcClung

Are we going to be playing in Denny? Or do you know if the building will be open or not on Saturday? Also, did you ever find that list of enhancements that the Angels have On Fatal But Not Serious)? And what they do? Oh, and how much would a SCamp linked Arakyd Hush-About Jet Pack cost? The base cost is 1800 Cr. (Although I think Chris got me a jet pack when we were over the pit, but I never found out what kind it was.) I also want to get a Corellian PowerSuit (which I hope to modify into something like what the DP had in Project EDEN.)

z


In a message dated 09-02 21:13:12 EDT, you write:

Ron, I have a few questions about the last game. And, I thought I would go ahead and send you a list of things I wanted to get, since you described the planet that we are going to as a black market paradise. First, the shopping list.

I want to get an link-equipped Arakyd Hush-About AJP 400

Define please.

an Imperial Peacekeeping Certificate 0 should be able to get at least a forgery here, if not the real thing

This will have to be worked out when you get there. These, like many things, aren’t something you pick up, even on a “black market paradise”.

and either a light repeating blaster, or a Corellian PowerSuit, or another blaster carbine (either the BiPolar Blaster Carbine, or the SoroSuub Stormtrooper Two. If I am only going to get one shot in a round, I want it to count.) 

This would be available at any of the armory guild areas on planet. You might get a good deal at an auction.

If possible, I would like to get a combat jumpsuit that looks the silver spandex outfit Kei is wearing in the GIF. It says “Kei,” across one leg, and “Lovely Angel,” down the other. Let me know if you can’t ..;ew the GIF.

NICE!!!… As far as that goes, any custom clothing is available at a price. But it is advertising yourself an awful lot don’t ya think.

Now, for the questions.

1) With the chipjack, does the increase go from 2 pips to a full die like a regular skill, or does it just add to the number of pips (Example, I bought a skill at 2D+1, and have a chip that gives me a 1 D+2. Is my skill plus the chip 3D+3, or 4D?) Oh, and can I buy more chip skills?

No. I think that the game philosophy is that the Skill or attribute goes from +2 pips to a new Dice is in improvement. If I find a rule that counters that, I’ll change, but just keep taiiying the pips.

2) What was that thing in the elevator? Kei’s imagination, another beastie hitching a ride on the Second Chance, the beastie I tried to punch getting a last laugh before Parax killed it? And, is it going to happen again? I can just see it now, Kei is in the shower, washing off all that blood, gore, and brains, when it happens again. Why me?

Effects of the bizarre Force Storm in the Hyper-N-Space

3) I believe I missed the part where you mentioned just what the side effect of the neural rewiring was. What was it again?

Ahhh … I don’t think so .. nah uh.

4) Just wondering, how much are sound slugs, like the ones mentioned in Fragments of the Rim? 

Probably 20 to 30 creels a piece.

5) I got Gunsmith Cats back, and I’ll bring it to Guild Friday. I think you’ll like it. Oh, and before I forget, can I borrow the Masterbook rulebook? 

I guess so. Come Friday, and I should have it.
PS: Just kidding about the neural rewiring … 

Very funny … hee hee.
Later
Ron