Since 2012, I have often pictures That Con coming back to me and asking me to help dig it out of the hole that they dug themselves into. I imagined the satisfaction I would feel in knowing that in the end I was right. I pictured the smug smile I had when I told them…
Tag: ConCarolinas 2018
ConCarolinas 2018 Results
Things went really well at ConCarolinas 2018 Gaming – partially because I really worked hard on my attitude and partially because people are starting to understand the system. There are a few areas I need to improve on still but for the most part, it works well. Communication to the players continues to be my…
For all the things I built, how quickly they collapse
At one time, I was proud to be at the center of THAT convention. I was proud that I built it from 300 attendees to 1300. I was proud to have hosted the largest attended Deep South Con (2010) since it’s inception. I was pretty proud of my accomplishments until it all came crashing down…
Dead Light (ConCarolinas 2018)
SYSTEM: Call of Cthulhu 7e There is some really good aspects to this adventure but some really difficult parts of it. First off, it does provide a lot of NPCs to keep up with. It’s helps to have a way to represent them on the table so people connect with them in some way. Have…
Away Mission: Signals (ConCarolinas 2018)
Date: June 2, 2018 Ran Star Trek Adventures RPG by Modiphius at ConCarolinas. This session went incredibly. I had a lot of fun. The alien device at the end really played into it heavily. The players really got into the story telling side of things. In the end, we had a the science officer and…
Savage Worlds Flash Gordon: Dive of Doom (ConCarolinas 2018)
DATE: June 2, 2018 The playtest of this game went a little better than the actual con game but it was still reasonably fun. The session went about the same as the playtest with the end result being guided by the Cliffhanger cards. Savage Worlds Flash Gordon is such a good version of Savage Worlds.