After playing so many systems, I wanted to look back at the Fading Suns Victory point system and perhaps revisit it fresh. I want to create a roll-high system that is fun but still preserves as much as I can of the concepts of the original. I hated the “blackjack” aspect of the old system….
Tag: Victory Point System
Victory Point House Rules
Initiative Instead of the current Initiative system, we are using this system: Roll under the character Wits+[skill being used]. A critical double successes. If the roll is failed negative successes are possible (ie if the goal is 10 and 15 is rolled then the initiative is -5). A critical failure results in automatically going last….