Much has been said about the staggered release of the new D&D rulebooks and as much as I understand the complaints, I don’t really think it is all that big of deal in the grand scheme of things. Some say that the staggered release will hurt D&D’s chances of gaining any ground lost to Pathfinder but I seriously do not see it. Come December when the DMG is finally out, people are going to forget all about the staggered release and invest a lot of time in whatever game they choose.
Month: September 2014
Shadows Over Camelot, The Card Game
Every once in a while, when I am running events at a convention, a dealer who knows me will drop off a game for me to check out. At ConGregate in Winston-Salem, NC, Dan of Walt’s Cards (out of Maryland) dropped off Shadows Over Camelot, The Card Game, a game based on a very good board game. I love the board game, so I was very intrigued about the card game.
Lost Mine of Phandelver
System/Setting: D&D 5e/Forgotten Realms Ended: March 13, 2015 Tried my hand at D&D through the new version. This was a straightforward short campaign with very little depth and a lot of combat. My experience with D&D 5e was very pleasant but the adventure was just a little shallow for me.
S*D Externals in Fading Suns
PROJECT STATUS: ON GOING Started writing up a series of articles that explains the Externals in Fading Suns terms. Inspired by the Fading Suns campaign I started on Wed nights, it is some of the best aspects of Star*Drive in Fading Suns.
Kontamination (RonCon Fall 2014)
System/Setting: Savage Worlds/Achtung! Cthulhu Ran this at RonCon Fall 2014. Very cool adventure but hard to fit into a 4 hour session. Because the players have multiple identities, a lot of prep work is needed. My review of this adventure on JustUs Productions The Gamer’s Codex.



