Human ex-Hawkwood/Beat cop/Muster played by James K.
Author: Ron McClung
Amarrk
Ur-Ukari Muster, played by Bill Boivin
Baron Halman Keddah
Human Noble of House Keddah, Jumpkey collector
FSMP Threat Dossier
FSMP Items/Locations
FSMP Characters
Sessions 01 – 02: Lemminkainen. The Funeral & The Outpost
Dates: 5/1/2013 to 5/8/2013 Where: Leminkainen A party is called to attend the funeral of a well known harkwood Baron on Leminkainen and his son. They were invited by his surviving son, Justinius. Justinius, a former Questing Knight, suspects his father was murdered and wishes the players to help him complete the work that might…
B-Movie Inspirations: Day of the Triffids (1962)
Another movie I remember very well from my childhood days of watching way too much TV was the Day of the Triffids. I will always remember the sounds the Triffids made. Only recently did I find out (thanks to Wikipedia) that it was based on a 1951 novel of the same name and there were also several TV series based on it. However, this movie stands out to me because of certain aspects of it that were not in the book or the TV series. Some may call it an Americanization of the film while others may write it up to the era of filmmaking, but there are some aspects that I really liked about this movie.
Subsector Sourcebook 1 – Cascadia
Subsector Sourcebook 1: Cascadia is a conglomeration of work, merging previously released work done in a PDF series called Quick Worlds with a lot of original material. Gypsy Knights continues to impress me with their quality work. This handsome book presents a series of believable systems in a 8×10 hex subsector map (a Traveller standard). These systems can be inserted into an existing Traveller campaign, used as the center of a new campaign, and even used in another system or setting with a few twists.
Fading Suns Player’s Guide (Revised Edition)
Much anticipation surrounded the much fabled Fading Suns 3rd edition, at least in the circles of Fading Suns fans. Unfortunately, due to many difficult situations, 3rd edition never really made it to fruition. Instead a “revised edition” was released with fewer changes to the core system and a new approach to the format of the core rulebooks.
According to the publisher, the goal of the new edition was not to make past published material obsolete but streamline the system while maintaining compatibility. I say up front, I was not the biggest fan of the Victory Point system. In so many words, it was anti-player to me. Perhaps they did not want the players rolling skills as often as I did but I wanted my players to have a sense of accomplishment and most that played the VP system did not get that out of it. My hope with any new VP system was to make it more player friendly and fun to play.


