Obtaining the location of the Gate to the backdoor of the Outpost, the party embarks on a trek to the fabled Valley of the Titans. Travelling along the north edge of the desert, the party encounters more sand sharks, shovel mouths and sand storms. Arriving at the Valley of the Titans, they find ruins of…
Category: RPG Gaming
Gaming – RPGs, Board Games, more
Savage Worlds Flash Gordon: Dive of Doom (MACE West 2019)
DATE: March 1-3, 2019 I am pretty sure this is the last time I’ll be running this. This was a very fun game to run the 4 or 5 times I did. Everyone ended well, in different ways. This one had to be rushed towards the end. The players had to be prodded a little…
The Ul-Mor
Ul-Mor resembles octopi adapted to life on land. Like octopi, Ul-Mor has eight large limbs. Each limb ends in five small tentacles useful for grasping and manipulation. They walk on the four largest limbs, using the other four to hold weapons and tools. The Ul-Mor also has a ninth limb, a tentacle about 30 centimeters long. This…
08.0 – Volturnus: Rejoin the One Way
After the fiasco at the Scale Game of the Ul-Mor, the Ul-Mor voiced sincere fear that the party represented Bad Luck and were out of sync with the Oneness. The Ul-Mor decide that in order for the party to join the tribe and know the secret of the Valley of the Titans, they must be…
01a – Savage SF Setting Rules (SWADE)
I took some of this from Greg Bruni’s Savage Worlds Conversion of Star Frontiers, but modified it for Adventure Edition and tweaked it a little to my liking. Hindrances All Hindrances from both the Adventurers Edition core book except those related to the excluded Arcane Background, as well as the Science Fiction Companion. Edges All the Edges available from…
06.0 – Volturnus: Across the Desert & Ruins of Crystal City
07.0 – Volturnus: Ul-Mor Trials
The Test of Truth and the Death Pit Fields of the Ul-Mor.
00d – The Sathars of Volturnus
One thousand years ago, the original Sathars invaded Volturnus. In their attempts to wipe out the Eorna race, they were victorious. However, because of the efforts of the Psi-Knights, they failed to take the planet for their own. The Psi-Knights closed it off from the rest of the Sathar forces by creating the nebula. The surviving…
00b – Staging Grounds: Volturnus Story Changes
The Sathar invasion of the region started 1000 years ago on Volturnus. The Sathar hit that world hard, out of a severe fear of the Eorna and their psionic power. The Sathar learned fairly quickly that their species was particularly vulnerable to the type of psionics the Eorna practiced. They developed armor to protect them…
00c – Scale Teeth Death Grinder Hunt Pit
This is part of my version of the Zebulon campaign, run in the Savage Worlds system. I am using some of the originally published material, and combining it with stuff from the Star*Drive setting as well as some Fading Suns influence. Additionally, I am using the guidelines/re-writes written by Chris Putnam as found on StarFrontiers.us. Mr….


