Initially, I did not find these aliens inspiring. But as I develop campaigns, I find ways to insert them. Mysterious leaders of crime syndicates, secret society agents, or hidden corporate CEOs running massive mega-corporations, I can see possibilities. The gardhyi (pronounced gar-DYE-ee) have been around for a long time. Just as the fraal or greys…
Category: Savage Worlds
Evrem
Evrem When Frontier humans encountered the evrem, they can’t help but think of the legends of angels common among their cultures. This species, though friendly and more than willing to discuss many different topics, remains silent about one specific subject – where they come from. For this reason the species is given the external or…
Blix
Blix Humans immediately feel comfortable in the presence of a blix. These aliens first appeared in the Frontier about 15 years ago, arriving in the outer rim worlds of Yaziran inside spherical vessels that appeared to use Voidspace technology. It immediately expelled a few dozen escape pods, then exploded in spectacular fashion within sight of…
Externals in Savage Star Frontiers
Working on an idea to expand the Sathars and merge them with the Star*Drive Externals. In my new campaign, I am going to make the Sathars agents of the Externals (I am undecided about whether I am going to make them originally part of the Exeat/Theocracy or newly inducted). To start with, I want to…
12.0 – Volturnus: City of Fire
Reaching the shore, the team felt heat emanating from the cave entrances into the catacombs. Entering the catacombs, the next chamber they encountered had a massive Ul-Mor stone statue on a throne. Surrounding the throne was the wreckage of some kind of control or research room, with console units jutting out of stone and rock. …
The Yernoid (rewrite)
Yernoids are man-sized bipedal reptilian creatures (smaller versions of the Eorna) which have developed a rudimentary intelligence which include tool and weapon making. These creatures usually roam in the caves and underground of the badlands. They are sensitive to light. They are territorial; the strongest Yernoid always leads the group. In truth, the Yernoids are…
Fallen Angels 1: Child of the Angel (ConCarolinas 2019)
Date: June 1, 2019 This took me a while to finally get rolling again but I have a new three parter ready to run at the cons. This one is a little accelerated because I already have all three mapped out. Originally one whole adventure, the three parts needed a little more fleshing out to…
12.1 – The City of Fire
Conversion of a D&D one page Background: About 400 years ago, The precursor to the Yernoids used this part of the mountain facility to shelter from the Sathar bombs. Fortunately, they escaped most of the danger. Unfortunately, the crystalline nature of the planet enhanced and reflected the radiation to a point that it mutated those…
12.5 – The Volturnus Saga: Session 1 through 12 Review
The Beginning The campaign started on New Pale (Truane’s Star System, Frontier), a world recovering from war of extreme racial tension between pro-human supremacists and a multicultural military state. Hired by a secret coalition of mega-corporations along with the planetary government of Truane’s Star, the job was to follow the trail a missing mission team. …


