Some crafts I used in my Shatterzone RPG at MACE 2017 – billowing fires (explosions), and body markers. Inspired by many crafts from here. This game went well but took too long. I decided to do a random encounter en-route from Point A to point B and while fun, it took too long. I did…
Category: SZ One-Shot
Shatterzone: Xenos Alpha (RonCon Fall 2017)
System/Setting: Shatterzone DATE: 2017/09/23 I am developing a trilogy of adventures for Shatterzone, slightly inspired by my old work in it. I wanted to make it more gritty and fun, as well as unique. I have struggled to get back into this ruleset though. It has a strong 90s feel, with a lot of number…

