Operation Snowfall The Start of Operation Starfall. GOal: Harrass and/or eliminate any possible threat on the surface as well as coordinate with any resistance found on surface. The party plans a major global sized attack on the Central IMP Plant
Category: True20
Dark Liner Revised (RonCon Fall 2011)
System/Setting: True20/Fading Suns This is the second time I re-wrote this adventure. This first time, I ran once with a home group but I vaguely remember when that was. This version turned out to be more involved then I had planned but ran it at RonCon, but never completed it.
True20 Star Drive/Frontiers 2011.08.10
After the Attack After the attack from the sathar Spikers, the Party is continuing to preparing to infiltrate a automated Sathar asteroid base operating a magnetic slingshot mining facility. There they are to attach their ship to ride an asteroid to the 2nd planet in the system, to meet up with the homeworlders of a…
Character Update Logs sent out
Internal party plots I finally have started working oon individual plots for this campaign – one thing I really like to do in any campaign. It helps me motivate the players in the direction of the plot. If it helps the personal goals of the player, they are more likely to following along and take…
True20 Star Drive/Frontiers 2011.08.03
Riding the Asteroid The Party are preparing to infiltrate a automated Sathar asteroid base operating a magnetic slingshot mining facility. There they are to attach their ship to ride an asteroid to the 2nd planet in the system, to meet up with the homeworlders of a race called the Mehmne. What could go wrong? Currently…
Fading Suns True20
More Complete Conversion Using already posted True20 conversions, I am modifying those conversions and creating my own Fading Suns True20 conversions.
Alien: Starwolves (Kalvessan) (True20)
Ability Adjustments: +2 Strength, +2 Constitution, +2 Dexterity Bonus Feats: Endurance, Tireless Favored Feats: Tough, Diehard Natural armor: +3 to Toughness. Extra Limbs (2 extra arms): All four arms can act independently, giving the Starwolves an extra attack. Speed: Starwolves move 40 ft per turn normally. Scent: Starwolves have the Scent ability. High Metabolism: A…
SDF Cybernetic Drawback
You may safely possess a number of cybernetic enhancements equal to your Wisdom score +1. For each cybernetic enhancement installed within your body past this limit you permanently lose 1 point of Conviction. Also for every cybernetic enhancement, gain 1 CFD Point. Grafting metal and plastic to your flesh is a dangerous procedure that slowly…
Star Drive Frontiers Slideshow
Star Drive Frontiers Primer
The Star Drive Frontiers (SDF) game setting is encompassed in two major regions of space and one minor. The first major region of space is called the Stellar Ring and the second is called Zebulon’s Expanse. The minor region of space sits between the two major and it is called the Verge. The Stellar Ring…

