Things went really well at ConCarolinas 2018 Gaming – partially because I really worked hard on my attitude and partially because people are starting to understand the system. There are a few areas I need to improve on still but for the most part, it works well. Communication to the players continues to be my…
Month: June 2018
For all the things I built, how quickly they collapse
At one time, I was proud to be at the center of THAT convention. I was proud that I built it from 300 attendees to 1300. I was proud to have hosted the largest attended Deep South Con (2010) since it’s inception. I was pretty proud of my accomplishments until it all came crashing down…
Away Mission: Signals (Home Playtest)
DATE: 05/04/2018 Play tested Star Trek Adventures RPG by Modiphius. It was my first exposure to the 2d20 system. It took a bit of adjustment. I used YouTube a lot to get to know the system. I chose to run the quick-start because it focused the adventure to a simple away team. The system is…
Dead Light (ConCarolinas 2018)
SYSTEM: Call of Cthulhu 7e There is some really good aspects to this adventure but some really difficult parts of it. First off, it does provide a lot of NPCs to keep up with. It’s helps to have a way to represent them on the table so people connect with them in some way. Have…
Away Mission: Signals (ConCarolinas 2018)
Date: June 2, 2018 Ran Star Trek Adventures RPG by Modiphius at ConCarolinas. This session went incredibly. I had a lot of fun. The alien device at the end really played into it heavily. The players really got into the story telling side of things. In the end, we had a the science officer and…
Savage Worlds Flash Gordon: Dive of Doom (ConCarolinas 2018)
DATE: June 2, 2018 The playtest of this game went a little better than the actual con game but it was still reasonably fun. The session went about the same as the playtest with the end result being guided by the Cliffhanger cards. Savage Worlds Flash Gordon is such a good version of Savage Worlds.



