Future Idea: Although this setting is a lot like Deadlands Noir, there is more fantasy elements than horror. As I get more and more comfortable with fantasy, I really would like to explore this setting again. Savage Worlds would work really well with this setting. I plan to do a conversion at some point. There is…
Category: RPG Gaming
Gaming – RPGs, Board Games, more
B-Movie Inspiration: Dark Side of the Moon (1990)
B-Movie Inspiration is a series of articles I write where I watch really bad movies and draw RPG inspiration from them. Perusing my various streaming options, I stumbled on this gem of a B-movie from 1990 – The Dark Side of the Moon. No, this was not something inspired by the Pink Floyd album. This…
The (Savaged) Caloran
Type: Unregistered Species Physical Appearance The Caloran are winged semi-mammalian race whose culture is a class dominated tribal society. Society and Customs Calor has many lifeforms similar to those on Terra. Their class structure is based on the principal that the higher the island your tribe occupies, the higher your standing. Naturally, this causes many…
05.02 Rd6 Combat: Scale
Rolling Dice – A die code shows how good a character is in a particular area, how harmful a weapon is, how useful a Special Ability or tool is, and so on. Each die code (also known as a value) indicates the number of six-sided dice you roll (1D, 2D, 3D, 4D, 5D, etc.), and sometimes an added bonus of “+1” or “+2” — referred to as pips — you add to the total result you roll on the dice.
03.00 Talents & Drawbacks
Rolling Dice – A die code shows how good a character is in a particular area, how harmful a weapon is, how useful a Special Ability or tool is, and so on. Each die code (also known as a value) indicates the number of six-sided dice you roll (1D, 2D, 3D, 4D, 5D, etc.), and sometimes an added bonus of “+1” or “+2” — referred to as pips — you add to the total result you roll on the dice.
05.03 Rd6 Damage, Wounds, & Healing
Rolling Dice – A die code shows how good a character is in a particular area, how harmful a weapon is, how useful a Special Ability or tool is, and so on. Each die code (also known as a value) indicates the number of six-sided dice you roll (1D, 2D, 3D, 4D, 5D, etc.), and sometimes an added bonus of “+1” or “+2” — referred to as pips — you add to the total result you roll on the dice.
01.01 Result Point Feats
Rolling Dice – A die code shows how good a character is in a particular area, how harmful a weapon is, how useful a Special Ability or tool is, and so on. Each die code (also known as a value) indicates the number of six-sided dice you roll (1D, 2D, 3D, 4D, 5D, etc.), and sometimes an added bonus of “+1” or “+2” — referred to as pips — you add to the total result you roll on the dice.
05.01 Rd6 Combat
Rolling Dice – A die code shows how good a character is in a particular area, how harmful a weapon is, how useful a Special Ability or tool is, and so on. Each die code (also known as a value) indicates the number of six-sided dice you roll (1D, 2D, 3D, 4D, 5D, etc.), and sometimes an added bonus of “+1” or “+2” — referred to as pips — you add to the total result you roll on the dice.
05.00 Combat & Interaction
Rolling Dice – A die code shows how good a character is in a particular area, how harmful a weapon is, how useful a Special Ability or tool is, and so on. Each die code (also known as a value) indicates the number of six-sided dice you roll (1D, 2D, 3D, 4D, 5D, etc.), and sometimes an added bonus of “+1” or “+2” — referred to as pips — you add to the total result you roll on the dice.
RD6 version 3
After playing around in game systems like Savage Worlds, Fantasy AGE, and others, I found that many concepts from those systems can translate to d6. I have recently returned to this project with the intention of streamlining and changing a few core d6 concepts to further make this system more viable, at least to me.




