Savage Bloodshadows: Blood of Tarrian Creatures A subterranean, predatory worm of unnatural size and aggression, characterized by powerful, chitinous claws used for burrowing and tearing flesh. They are often found in dark, damp environments – sewers, forgotten catacombs, deep caves, or even the rotting foundations of derelict buildings. The tell-tale scraping sound often precedes a…
Category: BS General Stuff
Viperweed
Savage Bloodshadows: Blood of Tarrian Creatures Viperweed A predatory, semi-sentient, and fast-growing plant that thrives in the untamed wilderness of Marl, particularly in areas touched by lingering magical energies or ancient corruption. It resembles a tangle of thick, sinuous vines covered in leaf-like scales, with a distinct, unsettling hiss when disturbed. Its head or mouth…
Ambush Monkey
Savage Bloodshadows: Blood of Tarrian Wilderness Creatures In the shadow-choked back alleys of any big city or the cursed jungles of the Wilderness, Ambush Monkeys are whispered of in barroom rumors and drunk-tank tales—little simian nightmares with human eyes and a hunger for blood. These creatures, twisted by Chaos they say, move with unnatural silence,…
Trip Vines
Savage Bloodshadows: Blood of Tarrian Wilderness Creatures Trip Vines Resembling a sprawling vine-like organism with multiple tendrils that snake along the ground and walls, these vines vary in thickness and color (dark green with shades of brown and black), with the main ones being as thick as a human arm and smaller offshoots resembling thin…
Pit Spiders
Savage Bloodshadows: Blood of Tarrian Wilderness Creatures Pit Spider Pit Spiders resemble a tarantula, with a body the size of a common house cat or larger. Its exoskeleton is rugged, with jagged spines and ridges for a more menacing look. It’s eight thick, segmented legs ending in sharp, claw-like tips, enabling it to scale walls…
Converting Voyage of the Doomed (Fires of Marl)
I am converting this adventure to a one-shot for conventions. The characters, for their own reasons, board the tramp steamer Jolly Marie, bound from Galitia to the city of Dela. The boarding and launch takes place at night from the docks in the Esler district. I happened to have a large steamer ship terrain piece…
Factions in Bloodshadows
Factions are the key to any intrigue in any RPG. Bloodshadows is somewhat vague about factions but they do divide most city societies in specific social classes. The Big Rich The Mob The Middle Class The Street People or Poor The Cults The Law What separates the Big Rich and the Mob is the Laws…
Religion
The Role of Religion in Marl (Notes on the Religion in Marl and my perspective on it) In Marl, there is a fine line between cults and established religions. As it says in the main rulebook, the primary difference is usually age and membership. In the past it was a powerful church entity that lead…
The Godwar
A slow infestation or a all-out invasion? (Notes on the Godwar and my perspective on it) What is the Godwar exactly? Like a lot of things in WEG’s stuff, the Godwar is fairly vague. Like any fantasy world, this one had a great cataclysm that no one wants to go back to. For Bloodshadows, that…
