System/Setting: Savage Worlds/Battle for Oz I am currently writing a one shot for Battle for Oz. Here is the basic concept … Players are various rebels in whatever region is convenient for the story. The Solomon Straw has gotten intelligence about a legend of a Emerald Knight in some region of Oz. The players are…
Category: Ron’s RPG Sites
Writing Legend of the Emerald Knight
I am writing a convention game for Battle for Oz called Legend of the Emerald Knight. I ran the first iteration at MACE West 2015 and it went OK but I do need to change some things. The second version of this adventure is currently under development and will hopefully be run at ConGregate 2015. The…
Polomegan Campaign: Weapons & Equipment
Some of these use the Tanks A lot rules, while other use a simple system I came up with for Armor. IPV is Initial Penetration Value, and represents the minimum amount a hit has to make to do any damage to the target’s STA or internals. Otherwise, it’s simply taken from the Structural Points (StrPts)….
Polomegan Campaign: NPCs & Bestiary
Average NPCs Polomegan Freedom Fighter, Regular RW M IM RS STA PS Human 65 80 7 65 50 8 Dara’Ilan 70 75 8 75 50 7 Polomegan Freedom Fighter, Officer RW M IM RS STA PS Human 90 80 6 55 45 9 Dara’Ilan 80 90 7 65 45 7 Polomegan Local Authority Officer…
Slim-Tech
Toolkits To answer the constant complaints that toolkits were being outdated, Slim-Tech took on the challenge of redesigning the older kits to suit more advanced modern needs. Technological Toolkit Techkit 2 Socket Wrench – adjustable from 5mm to 5cm Open End Wrenth – adjustable from 5mm to 5cm Electrodrive – rotates all shapes and size…
Kurabanda
By Wayne D. (Edited some by Ron M.) Average size: 1.2 m tallAverage mass: 40 kgAverage lifespan: 140 yearsReproduction: Heterosexual, viviparousBody temperature: 39 C Physical Appearance and Structure Kurabanda look somewhat like Tarsier Monkeys. They have large round eyes and large pointed ears. They can swivel their heads around to look behind their backs. Kurabanda…
More Fading Suns Content
Added a ton more content to the Fading Suns side. More content on the Highbreed Dawn Campaign. Character stuff I write up, plus the 20+ questions that I made them do, plus more content in the Chronicle in places. More content in The Mysterium Platonis campaign. NPCs, locations and more on some of the characters….
Dark Liner: 9 Deadly Demons
In much the same way as the original version, a demonologist summons demons on the Liner with a dark text. The significance of the pages? In the original adventure, the pages are used to trap demons in the bodies they are possessing, by putting the pages in the mouths of the victims. With 9 people…
Dark Liner: 13 Demon/Ghosts
The idea of this revision was the party would discover that a necromancer/demonologist of some kind was delving into some dark arts, using a specific arcane book found in the ship’s library. I felt that just throwing zombies at the players was boring and wanted to ramp it up a little. THe ritual required a…
Dark Liner Revised
Inspired by the movie 13 Ghosts of 2001, I expanded the Dark Liner adventure into a much more involved storyline. Originally, I made 13 different demos (version 1) and then I broke it down to the Nine Deadly Sins according to the Orthodox church, hoping it would be easier for the characters to figure out. Here I post…


