There are basically two types of armor: powered and non-powered. Personal Armor Non-powered armor is pretty generic in nature. This kind of armor that has no internal power source to help the wearer in any way. What the armor is made of is usually more important than who actually produced it. Armor includes any personal…
Category: SavSZ Tech
Savage Shatterzone Weapons/Armor Add-Ons
Arms and armor manufacturers produce basic systems that has the capacity for additional subsystems to be tacked on via universal connector and rails. The buyer could now can customize the purchase as he saw fit. This is the purpose of add-on. Weapons and suits of armor have limits on how many add-ons they can support….
Savage Shatterzone Weapons
Weapon Types Weapons can be broken down into these basic types (with their SWADE Translation): Holdout (Light Pistol) Intended primarily for conceal and carry self-defense, holdout weapons are meant to be used one-handed. They are designed for ease of concealment at the sacrifice of range, ammunition capacity, and damage potential. Holdouts can be drawn quickly,…
Savage Shatterzone Cybernetics
Use the Savage Worlds Science Fiction Companion for rules on installation, cyber strain, etc. System Toughness System Toughness represents the strength of the system to withstand damage. If cybered character takes a wound or more, his cyber system also may take damage. The character compare the damage taken – i.e the damage after the characters…
