Earthdawn 3rd Edition Player’s Guide is a new RPG Core Player’s Guide from Redbrick Limited/FASA Games. I have had a few PDFs in my archives that were given to me to review but due to unforeseen life complications, I was not able to. I felt I owed those products a review and since I have started Gamer’s Codex, I have gone back in my archives and found a number of those products. Earthdawn 3rd Edition Player’s Guide is one of them. Since I received this, the original publisher Redbrick Limited has folded and what remained has been rolled up into a new reborn FASA Games, Inc. Ironically, this is the only original FASA property they retain. The other properties supported by Redbrick are now with FASA, including Blue Planet and Fading Suns, but slow progress is being made on those.
Tag: Gamers Codex
Afterthoughts of Origins: Con Energy
Now that a little time has passed since my trip to Origins, some more thoughts have been forming in my head that I thought I should write down based on some of my daily posts and my experience at Origins. In some ways this is an analysis of what I experienced at Origins and in others it is an overall discussion of con energy and signs there are problems. It is not a condemnation of Origins and all their hard work. They did a great job! Origins was well organized, even when things like a fire threw the proverbial monkey wrench in the works. They really di well in general and I do not mean to take away from that.
Origins 2013 Report -Day 4: Final Day
Saturday, June 15, I had a noon game of Savage Worlds – Space:1889. I was really looking forward to that because I really wanted a much more satisfying RPG than the first one. The board games so far have been very satisfying but the RPGs have not.
Origins 2013 Report – Day 3: A Good Day
Friday, June 14 started bright and early for me again as I had a 9 AM game. I was really looking forward to it because it was Fortress America, one of my favorite games. My hope was that I would play with some experienced players and get a good game in. That was not entirely what happened but it still was a very good game.
Origins 2013 Report – Day 2: First Full Day
My second day at Origins – my first full day in truth has been a mixed bag, much like the day before. It started fairly early because we wanted to get a good breakfast before being there when the doors open for the dealers room/vendor hall. Before leaving for breakfast, however, I wanted to check out my tickets since I had not heard from Customer Service about them. It took a matter of 15 minutes to get my tickets, which they had to re-print, and cash in my generics for chips. A very good start to the day.
Origins 2013 Report – Arrival Day
Wednesday. June 12. Arrival Day
When a friend of mine, Heath Medlin, asked me to attend Origins with him, I jumped at the chance. We had attended GenCon together (with another friend, Neil Spicer) back in 2008 and that was one of my bucket list things to do. Attending Origins at least once was another one of those bucket list things.
Rome, Life and Death of the Republic (Basic Roleplaying)
Basic Roleplaying: Rome, Life and Death of the Republic is a RPG Core Setting Rule Book from Alephtar Games. Rome is the longest enduring civilization in western European history and its influences, good and bad, are still felt today. Recent television shows like Rome and Spartacus have brought the brutality, sensuality and intrigue to life for us. It is no wonder that there is an attraction to role-play in that setting. I am by no means a Roman historian but this book seems to have backing of several learned individuals on the subject, so I trusted it to be historically accurate where it needed to be.
Tips for Origins Game Fair 2013
I am heading to Origins with a good friend, Heath Medlin. Since it is my first time there, he was kind enough to send me daily tips about Origins. I have compiled them and published them here for those that my appreciate them.
The Imperial Age (True20 Edition)
The Imperial Age: True20 Edition is a RPG Setting Sourcebook from Adamant Entertainment. I have had a few PDFs in my archives that were given to me to review but due to unforeseen life complications, I was not able to. I felt I owed those products a review, and since I have started Gamer’s Codex, I have gone back in my archives and found a number of those products. The Imperial Age: True20 Edition is one of them.
Up front, I have to confess that I am a big True20 fan. I love the basic d20 mechanic but never liked the clunkyness of the system. True20 solved all those problems for me in one simple and concise generic system. I do not want to turn this into a True20 review but in general, this book already has that in its favor.
Eclipse Phase
Eclipse Phase is a Role Playing Game Core Book from Catalyst Game Labs. I have had a few PDFs in my archives that were given to me to review but due to unforeseen life complications, I was not able to. I felt I owed those products a review and since I have started Gamer’s Codex, I have gone back in my archives and found a number of those products. Eclipse Phase is one of them. Since I received this, it is apparent that the publisher has changed hands from Catalyst Labs , reverting back to Posthuman Studios. It also won the Origins Award for Best RPG of the Year in 2010 and the ENnie Awards: Gold for Best Writing, Silver for Best Cover, and Silver for Best Product in 2010. And I am finally getting a chance to review it. Sorry it took me so long. Life!
