System | DN to Install | Wound Level Caused | Basic Cost | Notes |
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Biological Eye Cloning | Moderate | N/A | 4000 | Procedure only, storage costs vary |
Biological Eye Replacement | Difficult | wounded twice | 3000 | Procedure only |
Glare Reducing Contacts | N/A | N/A | 600 | Adds +2D to STR attempts versus blinding attack, +1D to perception attempts in high-glare |
Biological Hand Replacement | Moderate | wound | 4000 | See Bioware Technology for enhancements |
Biological Foot Replacement | Moderate | wound | 4500 | See Bioware Technology for enhancements |
Biological Arm Replacement | Moderate | wounded twice | 6000 | See Bioware Technology for enhancements |
Biological Leg Replacement | Moderate | wounded twice | 9000 | See Bioware Technology for enhancements |
Biological Organ Replacement | Moderate | wounded twice | 5000-100000 | See Bioware Technology for enhancements |
3rd Hand | N/A | wound | 6200 | It’s a third hand |
Brodie Skin Armor | Varies | Varies | Varies | Varies |
Chiron Minitech Skin Armor | Varies | Varies | Varies | Varies |
Bio-Skeleton | Varies | Varies | Varies | +2D to Strength |
Gills | N/A | wounded twice | 4500 | Allows oxygen breathers to breathe underwater |
GekkoGrip Bioware | N/A | wound | 3000 | Adds +1D+1 to climbing attempts |
Fusion | N/A | N/A | 400* | *Effect is determined by drug |
Nitrodrenalin | Moderate | incapacitated | 20000 | Adds +2D to Strength, and Dexterity |
Block Booster | Moderate | stunned | 1500 | Adds +1D armor to Strength of limbs for damage purposes, adds +1D to blocks in brawling parry or martial arts |
Tough Strike | Moderate | stunned | 2000 | Adds +1D to brawling combat or martial arts strikes |
Brain-skin | N/A | N/A | | Provides data directly to brain |
FluidCrys | N/A | stunned | 1500 | Makes jewelry on skin |
Skin Blade | N/A | wounded twice | | Causes appendages to turn into sharp blades, STR +3D/9D |
Personal Paint | N/A | N/A | 200/800 | Decorative or sensor defeating adds +1D to difficulty to be detected by sensor or Perception |