SYSTEM: Call of Cthulhu 7e There is some really good aspects to this adventure but some really difficult parts of it. First off, it does provide a lot of NPCs to keep up with. It’s helps to have a way to represent them on the table so people connect with them in some way. Have…
Category: One Shot Adventure
Away Mission: Signals (ConCarolinas 2018)
Date: June 2, 2018 Ran Star Trek Adventures RPG by Modiphius at ConCarolinas. This session went incredibly. I had a lot of fun. The alien device at the end really played into it heavily. The players really got into the story telling side of things. In the end, we had a the science officer and…
Savage Worlds Flash Gordon: Dive of Doom (ConCarolinas 2018)
DATE: June 2, 2018 The playtest of this game went a little better than the actual con game but it was still reasonably fun. The session went about the same as the playtest with the end result being guided by the Cliffhanger cards. Savage Worlds Flash Gordon is such a good version of Savage Worlds.
Savage Worlds Flash Gordon: Dive of Doom (Home Playtest)
DATE: 5/27/2018 Flash Gordon has always been a favorite setting for me. My first exposure was the 1970s/1980s cartoon. This game went amazingly well. It was a fun day on Memorial Day weekend, I invited everyone for a cookout and gaming. What more could you ask for? Savage Worlds is always fun but the new…
Dead Light (RonCon Spring 2018)
SYSTEM: Call of Cthulhu 7e This was recommended to me by members of the Facebook CoC group. It was a simple survival game, this adventure has its pros and cons. Overall, it’s a great adventure, but there are a few problems with the publishing of it and there are pitfalls that a GM can fall…
Man in the Moon 3: The Lost Submarine (MACE West 2018)
Ran the final part of the Legacy of the Führer series as a playtest before MACE West. It went very well. I was running out of time to prep for the game (life happens) so I decided to post to the Savage World facebook group to get some help stat’ing out the Big Bad for the adventure. …
Man in the Moon 3: The Lost Submarine (Playtest)
Ran this as a playtest with 4 players are my house. It went very well and prepared me some for MACE West. However, I could not ask for two more totally different outcomes.
Man in the Moon 2: Ice Station Schatzgräber (MACE 2017)
My Savage Blood & Suns game at MACE 2017. Ice Station Schatzgräber. The crafts included the ruined New York City block (New York was nuked in 1942 in this timeline), the initiative Savage Skulls in use, and the pièce de résistance – the Ice Station V2 Launch Bay where the final battle occurred. A two table…
Shatterzone: Xenos Alpha (MACE 2017)
Some crafts I used in my Shatterzone RPG at MACE 2017 – billowing fires (explosions), and body markers. Inspired by many crafts from here. This game went well but took too long. I decided to do a random encounter en-route from Point A to point B and while fun, it took too long. I did…
Shatterzone: Xenos Alpha (RonCon Fall 2017)
System/Setting: Shatterzone DATE: 2017/09/23 I am developing a trilogy of adventures for Shatterzone, slightly inspired by my old work in it. I wanted to make it more gritty and fun, as well as unique. I have struggled to get back into this ruleset though. It has a strong 90s feel, with a lot of number…





