Category: One Shot Adventure

Date: June 2, 2018 Ran Star Trek Adventures RPG by Modiphius at ConCarolinas.  This session went incredibly.  I had a lot of fun.  The alien device at the end really played into it heavily.  The players really got into the …

Away Mission: Signals (ConCarolinas 2018) Read More »

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DATE: June 2, 2018 The playtest of this game went a little better than the actual con game but it was still reasonably fun.   The session went about the same as the playtest with the end result being guided by …

Savage Worlds Flash Gordon: Dive of Doom (ConCarolinas 2018) Read More »

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DATE: 5/27/2018 Flash Gordon has always been a favorite setting for me.  My first exposure was the 1970s/1980s cartoon. This game went amazingly well.  It was a fun day on Memorial Day weekend, I invited everyone for a cookout and …

Savage Worlds Flash Gordon: Dive of Doom (Home Playtest) Read More »

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SYSTEM:  Call of Cthulhu 7e This was recommended to me by members of the Facebook CoC group.  It was a simple survival game, this adventure has its pros and cons.  Overall, it’s a great adventure, but there are a few …

Dead Light (RonCon Spring 2018) Read More »

Ran the final part of the Legacy of the Führer series as a playtest before MACE West.  It went very well. I was running out of time to prep for the game (life happens) so I decided to post to the Savage …

Legacy of the Führer 3: The Lost Submarine (MACE West 2018) Read More »

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Ran this as a playtest with 4 players are my house.  It went  very well and prepared me some for MACE West.  However, I could not ask for two more totally different outcomes.  

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My Savage Reich Star game at MACE 2017.  Ice Station Schatzgräber. The crafts included the ruined New York City block (New York was nuked in 1942 in this timeline), the initiative Savage Skulls in use, and the pièce de résistance – …

Legacy of the Führer 2: Ice Station Schatzgräber (MACE 2017) Read More »

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Some crafts I used in my Shatterzone RPG at MACE 2017 – billowing fires (explosions), and body markers. Inspired by many crafts from here. This game went well but took too long.  I decided to do a random encounter en-route …

Shatterzone: Xenos Alpha (MACE 2017) Read More »

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System/Setting: Shatterzone DATE: 2017/09/23 I am developing a trilogy of adventures for Shatterzone, slightly inspired by my old work in it.  I wanted to make it more gritty and fun, as well as unique.  I have struggled to get back …

Shatterzone: Xenos Alpha (RonCon Fall 2017) Read More »

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Playtested with nearly complete terrain projects for both nuked NYC encounter and the Ice Station encounter.  I think I hyped up the fear factor too early so by the time they got to the final battle, they were already done and ready to GFTO!

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