Dates: 9/11/2013 to 9/25/2013 Where: Leaguehiem The party follows leads that take them into the fabled Wastepits of Leaguehiem. They face Second Republic robotic urban reclamation technolgy called CLAWs while they search last known crewman of the Dancing Light. The Killroys were in hot pursuit. They found out that the key was aboard the refitted…
Category: Ron’s RPG Sites
The Globules Revised & Savaged
System/Setting: Savage Worlds/Dark Conspiracy Revised Globules adventure, from Challenge Magazine 74. From the Adventure: This adventure is for a medium-sized group of PCs. They need not be very experienced, but this scenario is not very suitable for a group of beginning PCs. The adventure is set in a small town in Maine which is the site of a strange invasion by aquatic globular…
Uncle Timothy’s Will
For the past year, I have been running “Uncle Timothy’s Will” from the Blood Brothers supplement at conventions. I have always been skepticle about non-Lovecraftian horror in CoC but I decided to give it a shot. I ran this at MACE West 2013 and StormCon 2013 adn both turned out awesome! I plan to do…
Small Towns in Dark America
Small Towns in the Greater Depression After reading some old Challenge Magazine articles set in small towns, I started writing an article about Small Town USA in Dark America. I appears in the Summer 2013 issue of Protodimension Magazine Small Town Dark USA Small Towns in the Greater Depression by Ron McClung for Dark Conspiracy
Loyalty to duty before anything else
One of the things that Cyrus is struggling with in this new turn in life is loyalty to his friends. The Charioteers have always been friends with the Muster. But the Code says “loyalty to the contract” is first. This new contract with Justinius Hawkwood has brought up too many feelings Cyrus thought he left…
Sessions 04 – 05: Grail/Leaguehiem. The Dancing Light
Dates: 8/13/2013 to 8/20/2013 Where: Grail/Leaguehiem The search for a Night Road from Leaguehiem to Grail leads the party to the den of the Guilds, searching for the crew of an old forgotten ship.
Sessions 03: Shylkor. The Barbarian Trap
Dates: 7/16/2013 Where: Shylkor As a show of condolence, the barbarian rule of Shylkor called Justinius to meet. It turns out the a trap and the party is caught in the middle.
Uncle Timothy’s Will (RonCon Spring 2013)
System/Setting: CoC 6e/USA 1920s From Blood Brother’s supplement. Little modification was made to this adventure. I had a blast running this at a RonCon and StormCon.
FS Psychic Paths (True20)
New Approach to Fading Suns Psychic Paths When I started to make the conversions, I wanted to do a few things when I started work on supernatural side of things. Preserve some of the feel of the occult paths including the drawbacks. Limit them in such a way that they were not cookie cutter but…
Setting: Fading Suns (True20)
I have always felt that Fading Suns settings is a setting desperate for a better rule set than the one it was stuck with. With all due respect to Bill Bridges and those that created the Victory point system, it simply does not work well. I tried the d20 version and that turned out to…



