Five elemental devices that powers the Tabula Astrum.
Category: Ron’s RPG Sites
Zhara’Caka
Subrace of Etyri
The Unwinged
Etyri Criminals and Outcasts
Flails of Asar & the Neithian Guard
Barbarian Warriors worshiping Unknown Gods
Husks (True20)
Level 4 creature (Medium-Sized Undead)
Blackwater Creek
Setting/System: 1920s USA/Call of Cthulhu 7e I ran this at RonCon Spring 2015 in 7th edition CoC. It was a blast. The basic premise deals with a source of illegal whiskey somewhere in the backwoods of Massachusetts. I did not change the adventure all that much but I planned for at least 8 players (although…
Gardhyi
The dark agents of the I’krl are not that hard to imagine infiltrating the worlds of Fading Suns. Forgoing the “Men In Black” parallels, they can pass as Changed fairly easily. Infiltrating from outside the Known Worlds, the Gardhyi would be first introducing their influence among the lost worlds. There, humanity is less influenced by…
Kontamination (RonCon Fall 2014)
System/Setting: Savage Worlds/Achtung! Cthulhu Ran this at RonCon Fall 2014. Very cool adventure but hard to fit into a 4 hour session. Because the players have multiple identities, a lot of prep work is needed. My review of this adventure on JustUs Productions The Gamer’s Codex.
Fading Suns True20 V2.
The Races Update A even more complete conversion. Added the d20 races from the Character Codex, 2 new races from other sources, updated existing races with new options. I added the Ascorbites, Etyri, Gannock, Hironem, Oro’ym, and the Shantor from the Character Codex. Against my best judgement, I even included the Oro’ym, and the Shantor….
The Fhar’ath, the I’krl Theocracy
PROJECT STATUS: ON GOING. Fading Suns True20: The Externals In my new campaign, The Mysterium Platonis, I have decided to bring in the Externals from Star Drive. They seem to almost fit perfectly although they seem a little overpowered. I am planning to design a small region of lost worlds that are under the influence…




