Pyokinetics lead by Boss Pyro, they look like undead burn victims in gas masks. The reside in a section of the asylum near the power generation and engineering sections. It has collapsed and the natural gas veins they used for power continue to burn.
Boss Pyro is a humanoid female from a high-G line of humanoids. She has injected herself with crystalline particles that now enhance her pyrokinetics.
Rank: Veteran (8 advancements)
Attributes: Agility d6, Smarts d10, Spirit d8, Strength d4, Vigor d8
Skills: Athletics: d4, Common Knowledge: d4, Fighting: d6, Intimidation: d6, Notice: d6, Persuasion: d4, Piloting: d4, Psionics: d10, Shooting: d6, Stealth: d4, Survival: d4, Taunt: d8
Pace: 6, Parry: 5, Toughness: 8(2)
Hindrances: Bloodthirsty, Impulsive
Edges: Arcane Background, Berserk, New Powers, New Powers, Power Points, Power Surge, Quick, Strong Willed
Armor: Kevlar Riding Jacket, Kevlar Riding Jeans
Weapons: Knife/Dagger (Str+d4), Unarmed (Natural Attack, Str), Uzi (9mm) (2d6, 12/24/48, AP 1, ROF 3, Two Hands)
Gear: Cellular Phone, Clothing, Casual
Languages: Galactic Basic (Native)
Arcane Background: Psionics (SWADE p148)
Total Powers: 7
Power Points: 15 / 15
Powers: Bolt (SWADE p156), Damage Field (SWADE p157), Environmental Protection (SWADE p161), Deflection (SWADE p157-158), Blast (SWADE p155-156), Fly (SWADE p161-162), Barrier (SWADE p155)
Edge: Power Surge
Raise Attribute: Smarts
Edge: New Powers
Raise Skills: Taunt/Piloting
Edge: Power Points
Edge: Strong Willed
Edge: New Powers
NOTE: Her Berserk adds a damage bonus to her fire-based Powers as well (Blast, Bolt, Damage Field) at the cost of maybe 1 PP per round.
She looks like she’s on fire when she’s Berserk.