Oddly, I am never really satisfied with a 2 hour session or less playing an RPG. I love to tell an epic story and it’s rare that you can get one told in 2 hours or less. But I have done it and still had fun. In most cases, it was done at a convention as a demo for a particular system or a quick arena fight. The “best” system depends on your audience and what you intend to do in those 2 hours, for me. So my answer initially is “Depends!”
Category: RPG Gaming
Gaming – RPGs, Board Games, more
RPGaDay2017 Day 7: What was your most impactful RPG session?
I have decided a week late to join this conversation. Life being so busy with family stuff, kids stuff, personal gaming and convention planning, I totally missed this the first week, despite the fact that two good friends have started doing this. After looking into this, I decided to try it out.
Hykosians, Reboot
(Under construction) I expanded on this years ago but since then, I have had many new influences inspire me to re-address them. One in particular is Alternity Star*Drive setting. The Armagons sound like an External race from Star*Drive, so I am going to use that as influence into my reboot of the Hykosians and Shatterzone. The original Hykosians or proto-Hykosians…
The Hykosian Liberation Army, Reboot
(Under Construction) This sums up what the core book says about the HLA – They are a fascinating group, who believe that an alien species known as the Hykosians are going to invade Consortium space very soon. They are the self-appointed “fifth column” for this menace, using violence and terror to prepare the way for the aliens. At one time,…
Session 16.5 Horde from Tanbrel
Hoard #1 Magic Items Portable Hole (20000 gp) Psionic Items Heavy Steel Shield (Medium) (+1 shield, Ranged) (Exhausting curse) (4170 gp) Power Stone (Share Pain (150 gp)) (total 150 gp) Chaositech Items Brain Serum (1000 gp) Salvage 26 x Artisan’s Tools (5 gp, 5 lb) 11 x Courtier’s Outfit (30 gp, 6 lb) 13 x…
Session 17.0: The Sky is Falling
DATE: 2017.06.23 New Party member Vigo was sent by the Baron on a two-fold mission. The first is to make contact with the party and make sure they were alright. The Baron was concerned. The second was help Vigo find his friend, fellow halfling and treasure hunter Raz Fallohide. Raz had gotten caught up in something…
04.08 Rd6 Extranormal Skills
Extranormal: Magic Magic is one possible Extranormal attribute. For specific information on Magic, see its chapter in this book. Alteration Alteration governs magic involving change. Change means taking something that exists and modifying it or mutating it into something else. A magic spell used to increase a character’s Strength attribute would be an alteration spell,…
00.1 RonD6 Core Concepts 2.5
After playing around in game systems like Savage Worlds, Fantasy AGE, and others, I found that many concepts from those systems can translate to d6. I have recently returned to this project with the intention of streamlining and changing a few core d6 concepts to further make this system more viable, at least to me.
01.00 Basics
Rolling Dice – A die code shows how good a character is in a particular area, how harmful a weapon is, how useful a Special Ability or tool is, and so on. Each die code (also known as a value) indicates the number of six-sided dice you roll (1D, 2D, 3D, 4D, 5D, etc.), and sometimes an added bonus of “+1” or “+2” — referred to as pips — you add to the total result you roll on the dice.
Wild Die Advantaged/Disadvantaged
Design Notes: This a new concept inspired by some of new mechanics like ind D&D 5e and CoC 7e, where the GM tells the players they have advantage or disadvantage based on the situation. CONCEPT 1 Advantage: Wild Die is a d8 Disadvantage: Wild Die is a d4 I am not sure how much of a…



