CYLON RAIDER Craft: Cylon Raider Type: Space superior fighter Length: 10 meters Skill: starfighter piloting: cylon raider Crew: 3 Crew Skill: Starfighter Piloting – 5d+1, starship gunnery – 5d, sensors – 4d+2 Cargo Capacity: 0 kilograms Consumables: None Maneuverability: 2D+1 Space: 12 Atmosphere: 450; 1500 kmh Hull: 3D+1 Sensors: Passive: 20/0d Scan: 40/1d Search: 60/2d…
Category: SW d6 Mailing List
Cool Tools for Star Wars RPG
Holo-Grenade Holo-Video Grenade Construction Skill: Holo-Vid repair; computer prog or droid prog Dificulty to build: ^ Moderate; ^ Difficult Operation: Grenade (just press the button and throw) Effect: Projects a 3D image pre-programmed into an area with a radius of .5 meters. Has a resolution of 4D (vs. search or perception to notice that it is…
Star Wars d6 RPG SlugThrowers
Type: Bolar Projectile’s Deviant/Slugthrower Damage: 2D+1 Range: 1-5/10/25 Availability: 2 Ammo: 2 Fire rate: 2 Cost: 50/clips 5 Capsule: Bolar Projectile’s, once the galaxy’s finest provider of weapons, created this weapon as a cheap way to provide civilians with self defense. Both barrels fire jointly. Basically ineffective against armored opponents, this weapons was made to…
SWd6 Mailing List: The Mandalorian Portfolio
Some of the resources I used when creating plots for the Mandalorian in my campaigns. The Clans Five thousand passengers were aboard the original transport that crash on Mandalore. A period of intense famine and bigotry quickly followed. During the year after the crash fifteen hundred people died from starvation, or the carnivorous animals present on Mandalore. The…
SWD6 Mailing List: Mandalorian Armour
Made by Kevin Dole 1996 With the fame of Boba Fett, and the appearance of Jodo Kast, the interest in the armored battle suits of the Mandel or Warriors have received a great deal of public interest. We, the staff of Men at Arms datalog would like to thank his Imperial Majesty, Emperor Palpatine, for allowing us…
SW d6 Mailing List: Planetary Sensors
In a message dated 9/21/98 11:50:42 AM Eastern Daylight Time, seawolf@ writes: > “… what is the range of most planetary based sensor networks? Using the > Solar System as a model, where could the FarStar enter the system and not > be picked up? …” Planetary sensor nets would probably depend on the classification of…
SW d6 Mailing List: The Abandoned Asteroid
Something else I saved from the SW d6 Mailing list. Hope the author doesn’t mind me posting. Need to set up a Rebel cell? A bounty syndicate? A mercenary group? A pirate gang? A private army? A black-market arms deal? This adventure will definitely do just that. It can be dropped into just about any campaign with…
SW d6 Mailing List: Notes on Blaster Recoil
Yesterday Tim Gilberg did a wonderful job of explaining to me how blasters work, citing “Craken’s Rebel Field Guide” as a reference. The explanation given involved energizing “blaster gas” to produce a high-energy bolt (in effect a plasma gun). The “recoil effects” apparently seen in the movies would be more believable for a plasma weapon…
SW d6 Mailing list: Star Wars PPGs
Here are some stats that I made up for the PPGs from Babylon 5. I got a lot of my info on how they worked, background, and strength from http://www.infinicorp.com/VEX/ (a good site IMHO). Here are the stats and some background; comments and constructive criticism are welcome. PPGs, the standard appendage-held projectile weapon of many races. While slug throwers…
SW d6 Mailing List: Storm Commandos
The Storm Commandos are copyright West End Games and Lucasfilm Ltd. They originally appeared in Galaxy Guide 9: Fragments of the Rim. This information expands on the WEG data to fit my conceptions of such a unit, based off my knowledge of how similar units on our world operate. As a result, some of the…
