Category: True20
Fading Suns True20 V2.
The Races Update A even more complete conversion. Added the d20 races from the Character Codex, 2 new races from other sources, updated existing races with new options. I added the Ascorbites, Etyri, Gannock, Hironem, Oro’ym, and the Shantor from the Character Codex. Against my best judgement, I even included the Oro’ym, and the Shantor….
DC (True20) Insanity & Corruption
Using the Horror rules in the Revised edition book, there are several things I integrated into DC T20 that I think works well with the setting. Sanity and Fear (True 20 Adventure Role-playing, Revised Edition, pg 224) Use Fear and Terror as is in the rule book. Every creature and beasty has a Fear/Terror Rating…
FS Psychic Paths (True20)
New Approach to Fading Suns Psychic Paths When I started to make the conversions, I wanted to do a few things when I started work on supernatural side of things. Preserve some of the feel of the occult paths including the drawbacks. Limit them in such a way that they were not cookie cutter but…
Setting: Fading Suns (True20)
I have always felt that Fading Suns settings is a setting desperate for a better rule set than the one it was stuck with. With all due respect to Bill Bridges and those that created the Victory point system, it simply does not work well. I tried the d20 version and that turned out to…
The Mysterium Platonis
System/Setting: True20 System/Fading Suns Started: 5/22/2013 Latest Campaign News Introductions Justinius Hawkwood hires a team to investigate some unfinished work. 3 years ago, a mission was sent to Bannockburn to investigate the Ancient ruins there. A Hawkwood agent was a member of the team. Unbeknownst to his team mates, he was implanted with a sub…
True20 Star Drive/Frontiers 2012.11.14
The Last Warhulk The Start of The Last WArhulk. After retrieving the Peace program from hidden places on Lighthouse and rescuing the Starmech agent, the party embarks on a mission to stop a AI sentient war relic from reeking havoc on the Verge.
Star Drive Reference
Stardrive Reference The Stardrive was born from the combination of human and fraal technology. A combination of Earth’s mass reactor and the Fraal’s gravitic technology gave birth to the means of “beaking” space so ships can “fall” across light years,entering into what is called drivespace. The first stardrive was activated in 2160. Communication through drivespace…
The Warhulk
During the start of the Second Galactic, StarMech was overwhelmed. It did not have the population to take on the superior Thuldan Empire, despite the fact that the Thuldans were fighting a multi-front war. To compensate for this, the StarMech resorted to they new best – robotics. The Warhulk series of battle cruisers were built…
Zebulon’s Expanse Human Factions
Updated the SDF Primer with new Zebulon Human Factions (the closest the Expanse has to Human Stellar Nations).



