Minor Raech-ul
Medium Sized Monstrous Humanoid
CR 2
Hit Dice: 3d8+2 (18 HP)
AC: 16 (+2, +4 Natural)
Initiative: +2 (Dex)
Speed: 30 Ft.
Attack/DMG: Claw (+2 Melee/1d4+1), Bite (+2 Melee/1d4+1), Club (+2
Melee/1d6+1)
Face/Reach: 5 ft by 5 ft/5ft
Special Attack: Improved Grab
Special Qualities: Darkvision, Camouflage (+4 to Hide), Psionic
Resistance (+6 tp Will)
Saves: Fort +6, Ref +1, Will +3
Abilities: Str 12, Dex 11, Con 14, Int 10, Wis 14, Cha 5
Skill: Hide 4, Climb 2, Swim 4, Spot 4
Feats: Alertness
(Minor Raech-ul is a under developed Raech-ul, who are “cast out”
of normal Raech-ul society. They are smaller and less powerful, sometimes
diseased and sickly.)