Minor Raech-ul

Medium Sized Monstrous Humanoid

CR 2

Hit Dice: 3d8+2 (18 HP)

AC: 16 (+2, +4 Natural)

Initiative: +2 (Dex)

Speed: 30 Ft.

Attack/DMG: Claw (+2 Melee/1d4+1), Bite (+2 Melee/1d4+1), Club (+2
Melee/1d6+1)

Face/Reach: 5 ft by 5 ft/5ft

Special Attack: Improved Grab

Special Qualities: Darkvision, Camouflage (+4 to Hide), Psionic
Resistance (+6 tp Will)

Saves: Fort +6, Ref +1, Will +3

Abilities: Str 12, Dex 11, Con 14, Int 10, Wis 14, Cha 5

Skill: Hide 4, Climb 2, Swim 4, Spot 4

Feats: Alertness

(Minor Raech-ul is a under developed Raech-ul, who are “cast out”
of normal Raech-ul society. They are smaller and less powerful, sometimes
diseased and sickly.)

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