The development of the modular system of computer snap-on program units (progits) and hardware that is completely compactable with all bodycomp models brought the personal computer out of the home and onto the ones body. A bodycomp worn as a wide belt, or bandolier, and is made of extremely durable plastic bonded over solid state…
Tag: Technology
Armor d6
Personal Armor Type Armor Val Availability Mass Cost Leather +2p / +0e 2,R 0.5 100 Chainmail +1Dp / +1e 2,R 10 300 Plate Armor +1D+2 / +2e 2,R 15 375 Syntheleather +2p / +0e 1 5 150 Padded +1Dp / +0e 1 4 250 Syntheleather Mesh +1D+1p / +0e 1 3 600 Plastovar +1D+2p /…
Weapons Table d6
Chemical Slugthrowers Weapon Type Type Fire Rate Fire Control Damage Range- S/M/L 1 Ammo Price Ammo Price 3 Brodie Fang S2 Hold Out 1s 0 3D+1 3-10/25/50 5 333 7 Brodie Derringer Hold Out 3 0 4D+1 3-10/20/30 3 233 1 Brodie Vengeance Hold Out — 0 4D+1 3-10/50/75 10 267 7 Furtherman T25 Pistol…
SW d6 Mailing List: Planetary Sensors
In a message dated 9/21/98 11:50:42 AM Eastern Daylight Time, seawolf@ writes: > “… what is the range of most planetary based sensor networks? Using the > Solar System as a model, where could the FarStar enter the system and not > be picked up? …” Planetary sensor nets would probably depend on the classification of…
Add-Ons d6
When the add-on was born, the idea was that arms and armor manufacturers would produce basic systems that would have the capacity for additional subsystems to be tacked on later. That meant the buyer could customize his purchase however he saw fit. And If it so happened that he had to buy all the add-ons…
Personal Armor
Archaic Armor Type Name Energy Protection High Impact Protection Low Impact Protection Armor Structural Pts. Base Mass (kg) Base Cost (Cr.) B Leather 4 7 12 150 4.5 150 B Heavy Leather 6 10 15 180 6.5 170 C Cuirboilli 7 12 17 200 9.5 185 C Ring Mail 8 15 20 240 11.0 200…
Special Rules For Armor
Layering of Armor There are four basic categories of protection: Suits (Ex. Albedo, Skein, Mesh, or Webbing) Screens (Ex. Inertia or Holo) Armor (Shown above) Power Armor (Ex. Scout or Marauder Suit) The basic rule of thumb for Layering Armor is a character can wear 1 layer from each category, with the following as special…
Powered Assault Armor
Min Level Type SEU Use Protect. Cost Mass A Light Combat Armor — 50 Each Location 3000 (x Racial Cost Modifier) 30 Kg (x Racial Mass Modifier) 1 Light Combat Armor — Special. See description. 6000(x Racial Cost Modifier) 50 Kg (x Racial Mass Modifier) 1 Scout-class Suit 8 hrs 120 each location 8000(x Racial…
Beam Weapons
WEAPON TYPE NAME Effective Defense MAX DAMAGE AMMO TYPE RATE OF FIRE ENERGY USE RANGE: (PB/S/M/L/E) MASS (kg) COST (Cr) Beam PDD Rafflur M-1 Synth 28 microdisc 1 Blast All -/0-5/6-15/16-30/31-60 0.5 300 Laser PDD Laser ke 500 Albedo 5ps 10 seu clip 1 1-5 -/0-5/6-15/16-30/31-60 0.5 325 Maser PDD Maser zapper Masmesh 24 Microdisk…
PGS Weapons
WEAPON TYPE NAME EFFECTIVE DEFENSE MAX DAMAGE AMMO TYPE RATE OF FIRE RANGE: (PB/S/M/L/E) MASS (Kg) COST (Cr) Proj. PDD Mini-needler Inertia 12/8+sleep 6 needles 2 -/0-5/6-10/11-25/26-40 0.5 100 Proj. PDD 5.56 Derringer Inertia 12 6 rounds 2 -/0-10/11-20/21-35/36-65 0.5 100 Projectile pistol .22 auto-pistol Inertia 28/8 12 rnd clip 4 rnd burst 0-5/6-25/26-100/101-150/151-200 0.5…



