Ranged Weapons Below is a list of Ranged Weapons in Savage Worlds SDF. Some are directly from Savage Worlds Science Fiction Companion (SW SFC). The weapons in Blue are new to Savage Worlds sci-fi. Disintegrators In Savage SDF, these weapons send a charged beam that neutralizes the charged in electrons, causing the protons of the…
Author: Ron McClung
04 – Savage SF Equipment: Defenses
Defensive Power Screens All power screens except the chameleon screen are worn like belts around the waist. Special adapters are provided for Dralasites at no extra cost. Only one power screen can be worn or used at one time. Putting on or taking off a power screen takes 2 full rounds. When a screen runs out…
ConCarolinas 2018 Results
Things went really well at ConCarolinas 2018 Gaming – partially because I really worked hard on my attitude and partially because people are starting to understand the system. There are a few areas I need to improve on still but for the most part, it works well. Communication to the players continues to be my…
For all the things I built, how quickly they collapse
At one time, I was proud to be at the center of THAT convention. I was proud that I built it from 300 attendees to 1300. I was proud to have hosted the largest attended Deep South Con (2010) since it’s inception. I was pretty proud of my accomplishments until it all came crashing down…
Away Mission: Signals (Home Playtest)
DATE: 05/04/2018 Play tested Star Trek Adventures RPG by Modiphius. It was my first exposure to the 2d20 system. It took a bit of adjustment. I used YouTube a lot to get to know the system. I chose to run the quick-start because it focused the adventure to a simple away team. The system is…
Dead Light (ConCarolinas 2018)
SYSTEM: Call of Cthulhu 7e There is some really good aspects to this adventure but some really difficult parts of it. First off, it does provide a lot of NPCs to keep up with. It’s helps to have a way to represent them on the table so people connect with them in some way. Have…
Away Mission: Signals (ConCarolinas 2018)
Date: June 2, 2018 Ran Star Trek Adventures RPG by Modiphius at ConCarolinas. This session went incredibly. I had a lot of fun. The alien device at the end really played into it heavily. The players really got into the story telling side of things. In the end, we had a the science officer and…
Savage Worlds Flash Gordon: Dive of Doom (ConCarolinas 2018)
DATE: June 2, 2018 The playtest of this game went a little better than the actual con game but it was still reasonably fun. The session went about the same as the playtest with the end result being guided by the Cliffhanger cards. Savage Worlds Flash Gordon is such a good version of Savage Worlds.
Mongonian Alliance of Courageous Executors (Flash Gordon RPG)
The team was formed from a rag-tag group of freemen from all over Mongo. Commissioned directly Princess Admira of Tropica, this group was hurriedly formed to perform on secret missions for her royal highness in her effort to support the Freemen rebellion. The M.A.C.E team is made up of people the princess knew, friends of…
Flash Gordon One-Shot Craft: Dive of Doom
The adventure called fora shunken ship, a devourasaurus, and a bunch of sharkmen. I custom made a bunch of minis for the party, based on the Archetype PDF they published.





