Giant cities in the skies, the Strongholds are sources of myth and legend. Origins long forgotten, they float over various locations for a period of time only to vanish and reappear somewhere else. For some, they are common place things, considered forgotten relics of the Chaos Wars, while in other cultures they are divine signs….
Author: Ron McClung
Session 11.1 Prologue: Skyside Strongholds
See Campaign Elements > TG Places > Skyside Strongholds
Savage Herculoids: Villians
Lotak – Evil scientist from the Gravite Islands. Mekkano Ogron Torrak Zarko Queen Skoora Mental Giants
Untergräuel
With all the controlled eugenics programs, forced repopulation and general cultural genocide performed by both the Reich and (less so) the Empire, the majority of humanity has lost most of its genetic identity. Of course, this was intentional, in an effort to make the cultures of the Axis the most dominant on the planet. Also, the philosophy was that if you isolated the degenerate genetic lines, they would eventually die out, while the Aryan lines would flourish. Unfortunately, true science trumped ideology and the so-called untermensch have flourished as well as the Aryan ubermensch, if not better.
Savage Herculoids Notes
From Wikipedia and various other web sites Humanoids The three humanoid characters were the only ones who could communicate in English. Zandor – The protector of Amzot/Quasar, and leader of The Herculoids. Zandor is King of the land of Amzot and is also the leader of the Herculoids. Zandor carries a shield and also packs a slingshot…
Savage Herculoids: Amzot Notes
{Italics are additions I made up or concluded from watching the episodes}. Under Construction Amzot, also know as Quasar, is the world at the center of the Herculoids series. It is a world of diverse species and locations, it is constantly in danger from forces beyond it, upon it, and even below its surface. The planet…
Savage Herculoids: Allies & Villians – Mutoids
Mutoids Mutoids or Mutons are subtle yet thoroughly evil and warring race of shapeshifters. They travel interplanetary space in their silvery spacecraft seeking planets to dominate and agage war with. They accomplish this with a combination of trickery and force, seeking to turn such worlds into bases from which they can launch further assaults on their enemies. If a…
Savage Herculoids
START: 2017-01-05 Had an idea for a one-shot in the Herculoids world, and including some of the cool bad guys. Still formulating the idea, may have to binge watch some episodes to get it all figured out. Savage Herculoids Posts
Session 11.0: Hounded, Harried, and Hired
DATE: 2017-02-03 The players were framed as being involved with the Autonomous Front and hunted by the Guild Guard. A man named Ocker appeared our of the crowd, saying he will lead them to safety. He then lead them down into the sewers where they meet several Sewer Jackal pups on the hunt. After easily dealing…
Session 10.9: Nestora: Parade of Terror (Party Reset)
Pregame Write up: 2017-02-03 The party found the abandoned warehouse containing some kind of flying vehicle being prepped by Autonomous Front members. They also saw rolls of razor thin mono-wire sitting nearby. This did not bode well for the parade but there was nothing telling them what their plan was. After wrestling with what do amongst…


