This is a sub-adventure that I put together as part of the Rage campaign but separate it out as I had a few ideas to enhance it. BASICS The PCs are escorting a group of VIPs and their cargo to a remote colony for a Japanese corporation (as part of a resistance mission) -on board…
Author: Ron McClung
Adventure: Rage and the One-Device
This adventure I think was inspired by the movie, The Dark Crystal. I just loved the concept behind it and thought it could be done with ancient technology. This influenced a Star Frontiers campaign I later developed. BASICS In the middle of what is considered Empire space, on a planet called Rage (or Zorn in…
Adventure: Vault
Some basic notes on an adventure idea I wrote. Another unfinished idea. BASICS The PCs are agents of Tower sent to a remote Reich world called Vault. The Reich has established a mining facility there and two colony towns for workers/slaves. A medium sized security force defends the towns against the local alien population. It…
Adventure: A Few Good Men
Again, another incomplete adventure idea I wrote for another similar game that might work in Blood & Suns. BASICS Captain Jonathan C. “JC” Terrence is a wealthy German-American with documented Aryan heritage. He is looking for a few good men (and women). His wealth is based in an inheritance which he has invested heavily in…
Adventure: Atlanta Project
This is a short summary of an incomplete adventure outline I was writing for another game that would work in Blood & Suns. I have no idea what the “project” was supposed to be, however. BASICS The PCs are Tower agents. The Tower wants the PCs to investigation why the Reich is collecting world-renowned scientists…
Adventure: Scales Unbalanced
This is the basics of an adventure I started to write after coming up with the idea of Libra. BASICS PCs are members of the Resistance. They have been assigned to assassinate an important figure within the Empire. The target is a Reich Grauleiter Melvin von Opvinheister. Opvinheister is visiting Erde to negotiate with another…
Adventure: Return to Starmist, Part 2
This adventure was in part inspired by the John Wayne movie The Fighting Seabees. I wanted to place the players in a situation similar to the one in the movie, where they are forced to use whatever is at their disposal to defend their ground, including construction equipment. Like many of these adventures, I took my…
Adventure: Return to Starmist, Part 1
Blue Plague: I did not pay much attention to the Blue Plague mentioned in the Zebulon timeline, but that can play into this adventure however the GM sees fit. Slaves of the Shri’ik Part 1.1 Maximillian Malligigg’s Legacy System: Gruna GaruPlanet HargutCity: Tritiad, western continent. BASICS The PCs are recruited by MEAR to help investigate…
Adventure Modifications: Sundown on Starmist
I was never satisfied with the published adventures when I started reading them. Although they were pretty good as they were, I wanted more. So one of the many adventures I wanted to run but changed was Sundown on Starmist. I had some notes left over from my modifications but they were not total complete. I…
Session 10.0: Nestora: Roseblossom
After a month of in the Service of the Beer Baron, the party began to enjoy the benefits of their patron. Brew Core proved to be a very useful homebase, with variety of services and resources to access. The party spent considerable time learning various nooks and crannies of the centuries old Brewery.



