Nestora, in Partora (39 on the map) Once a temple of the old god Iidwis (God Of The Ocean), it is now home to the Guild’s sanctioned Faith. Since the Guild’s have taken over, the old gods have been banished in favor of their more generic and “marketable” Faith. Overseen by the diocese of the…
Author: Ron McClung
Max Dreaded (GM Notes)
Important things of note Changeling Elves, the Amathyra – Max is from a line of Elves that have the Changeling ability (face only). Noble family Arranged to be married Left the family, not a good relationship with his father Viggos Fannbergasson – mentor from a boarding school Member of the Judges of the Iron Missives
Herr Ragnar (GM Notes)
Important things of note Adopted. Who was his real parents? The Unrugagh – Religious and philosophical Orc tribe with a deep seated sense of revenge against the former slave masters, the [High] Elves. (Orc Warrior Monks). Xorag Haven – The tribe’s former home in the mountains and now temple to their god Xorag, who saved…
Keliat (GM Notes)
Important things of note Keliat’s father Othuard was a Cleric searched with his party for evidence of the old island kingdom of Trizgaria. Uncle, who lived with them, was a mystery (possible a former party member unable to adventure due to injury or curse). Orc criminal named Oogorim tutored her but was captured in…
Durshara (GM Notes)
Important things of note Blood of Heroes – he knows he holds of the Blood of Heroes Lhalambra Arms – relative owns a company. Durshara holds a owning seat on the board but has not taken it up. Grew up in “Underdark” city Zaknimar, which had a toxic river running through the middle. Father raised…
Session 10.1: GM Notes for 2017-01-13
Previously PCs investigating [new PCs] sister who is involved with the Autonomous Front. PCS know that the AF are making a move during the Parade and only have a few hours to get her out of it. PCs know that they are several explosions to be set across the city, away from the waterfront. [Meant…
Adventure: Hijacking
This is a sub-adventure that I put together as part of the Rage campaign but separate it out as I had a few ideas to enhance it. BASICS The PCs are escorting a group of VIPs and their cargo to a remote colony for a Japanese corporation (as part of a resistance mission) -on board…
Adventure: Rage and the One-Device
This adventure I think was inspired by the movie, The Dark Crystal. I just loved the concept behind it and thought it could be done with ancient technology. This influenced a Star Frontiers campaign I later developed. BASICS In the middle of what is considered Empire space, on a planet called Rage (or Zorn in…
Adventure: Vault
Some basic notes on an adventure idea I wrote. Another unfinished idea. BASICS The PCs are agents of Tower sent to a remote Reich world called Vault. The Reich has established a mining facility there and two colony towns for workers/slaves. A medium sized security force defends the towns against the local alien population. It…
Adventure: A Few Good Men
Again, another incomplete adventure idea I wrote for another similar game that might work in Blood & Suns. BASICS Captain Jonathan C. “JC” Terrence is a wealthy German-American with documented Aryan heritage. He is looking for a few good men (and women). His wealth is based in an inheritance which he has invested heavily in…

