Climbing This is the skill to scale various surfaces. Difficulties for this skill are included in the “Movement” chapter. Note that taking care in climbing and carrying 50% or more of the character’s body weight slows the character down by two meters or more per round. Conditions that affect the roll may be taking care…
Author: Ron McClung
04.6 Stamina Skills
Gamemasters may allow a character to make a multi-action stamina roll to complement a strenuous activity, such as lifting or running. The difficulty equals 5 times the current fatigue modifier. The character may add one-half (rounded up) of the difference between the successful stamina roll and the difficulty. The strenuous activity still receives the fatigue…
04.2 Agility Skills
Acrobatics Performing feats of gymnastics, extraordinary balance, and dance (and related performance arts), as well as jumping and breaking falls. It is also useful for running obstacle courses or doing courtly promenade. Using acrobatics can also improve many of a character’s climbing, jumping, and running attempts. The game-master determines the difficulty of the acrobatics stunt….
B-Movies RPG plot ideas: War of the Planets
Movie: War of the Planets (1977) Ever since starting this series of entries, I have been researching other movies and seeing just how many movies I have not seen. As it turns out, I have not seen a lot. This one is public domain and I found it on www.bmovies.com. It is one of those…
Design Log 2
Skills in d6 needed streamlining and my approach was to roll up as many as I could into generic versions of the skills. There were too many redundant skills and also skills were made for the sake of settings and although I can appreciate that, if you want to make a truly robust system, one…
Design Log 1
Character Generation and Attributes I have been wanting to do this since they put out the 3 books of d6 Fantasy, d6 Adventure, and d6 Space (what I will call the d6 Series). I ran d6 for years and love the base mechanic. However, I ran it long enough to discover many of the problems…
Amidst the Ancient Trees (CoC 7e Playtest)
MACE 2012 – Chad Bowser was going to run this game but was forced to cancel, so I filled in after he sent me the early release copy of CoC 7e and the adventure. I loved what I saw in the game system changes and we had a lot of fun. Simply adventure into the mountains…
B-Movie Inspiration: The Lost Continent
B Movies Ideas: The Lost Continent Part of the reason I wanted to do this series was because it was old movies like this that inspired my childhood imagination more than anything else. Yea, I know, reading probably should have too, but I spent most of my reading time in novels based on screenplays of…
The Warhulk
During the start of the Second Galactic, StarMech was overwhelmed. It did not have the population to take on the superior Thuldan Empire, despite the fact that the Thuldans were fighting a multi-front war. To compensate for this, the StarMech resorted to they new best – robotics. The Warhulk series of battle cruisers were built…
Zebulon’s Expanse Human Factions
Updated the SDF Primer with new Zebulon Human Factions (the closest the Expanse has to Human Stellar Nations).



