I took some of this from Greg Bruni’s Savage Worlds Conversion of Star Frontiers, but modified it for Adventure Edition and tweaked it a little to my liking. Hindrances All Hindrances from both the Adventurers Edition core book, as well as the Science Fiction …

01a – Savage SF Setting Rules (SWADE) Read more »

Goggles Electromagnetic Goggles are used to spot the tell-tale pale blue or purple sheen surrounding all force screens and fields, whether caused by a device or a Psionic power. Infrared Goggles allow a character allow a character to see heat images in total darkness. They …

06 – Savage SF Equipment: Misc. Equipment Read more »

Cassadine Development Corporation CDC has offices on all major worlds and is starting to expand beyond to Rim Worlds. Products & Services: Insurance, planetary and deep space mining operations, archaeological digs, and off-Frontier exploration ventures. Headquarters: New Hope, Triad, Cassidine. …

00b – Savage Star Frontiers Major Corporations Read more »

Bodycomps are modular wearable  computer systems. The development of the modular system of computer snap-on program units or progits as well as hardware that is completely compatible with all computer systems brought about the development of personal wearable computers.  The …

06a – Savage SF Equipment: Body-Comps Read more »