For years, have had these Access databases that contained compiled data for both Shatterzone and Star Wars d6. I built these during a time when I was just getting into Visual Basic programming and database stuff, and had a lot of time on my hands. I have been wanting to extract that data eventually and…
Category: SZ News
Savage Shatterzone
After running classic Shatterzone, I realized I loved the setting more than the core rules system. But I also loved the cards. So I am designing a system for the cards in Savage Worlds and then poring everything else over to Savage Worlds using the Sci-fi Companion.
My MACE 2017 Schedule
Fri 8 pm – 12 am: Shatterzone Xenos Alpha I play tested this at RonCon. I am not sure how well this is going to go. I never ran SZ at a Con because of its complexities. I am going to try my best to nail those down and avoid book diving, but it may be…
Shatterzone Reprints and rebirth!
Ever since I bought the reprint hardbacks, I have been considering running this again. I really enjoyed the setting and as I read into it, the more I feel the passion to run it again. The system is pretty solid. The setting is tangible. I just need to refresh my memory. Reading through it,…
More Shatterzone Content
I have been going through my old hand written notes and trying to transcribe them to this web site. Included in these are – Adventures for the main campaign I ran way back when, just after I graduated college. I wrote them in in classic GDW/Traveller BASIC/PUSH/PULL/GIMMICK/ENIGMA format. I highly recommend writing your adventures in…
Adventure 6 – The Gate of Shatoom Rys
BASICS The Sley’eth of the Marshid Rel System The PCs arrive on the Sley’eth new home world, as assigned by their Imperial Overmasters. The Sley’eth Royals have a minor job for the PCs to investigate. THey have been receiving anomalous signals as well as strange energy flares and patterns coming from the Shatfrag Nebula, just…
Adventure 5 – The King and Them
BASICS The PCs quickly learn that the Sley’eth they rescued off Hunt World IV (Adventure 4) was not the real King, but another regent. The real King stole a Ka’abrel freighter with a crew of other escaped slaves and flew into the ‘Zone in hopes of finding a way to save his people. The Sley’eth have…
Adventure 4 – Wasters of Goridus 14
BASICS The HLA have made significant advanced against the Shatrats of Point Bren and Fleet. This has drawn great concern from Fleet. The Fleet agent they were sent to find resurfaces and contacts them instead. He needs their help getting the Shatrat leader out of HLA custody and back to Fleet to stand trial. There…
Adventure 3 – Hunt World
BASICS System: Beridus in the Inner Frontier (Based on the Torg setting of Living Land) Thick jungle heavily populated by a variety of wild beasts. More swamp areas than actual oceans. In the jungled areas, there is heavy tectonic activity – volcanoes, geysers, steam vents. The land is treacherous with many hills, valleys and crags….
Adventure 2 – Fool’s Gate Gambit
BASICS Where: Xenos Sector, Vux System. Planet: Fool’s Gate. The City of Dreshnash The PCs, as HLA members, are sent to Dreshnash to find a missing HLA team of which the Fleet agent is one of them. The City of Dreshnash The city is very crowded. It’s primary business is gambling, brothels and black market….



