With me diving deeper into SF with Savage Worlds, I decided to revisit some of my ideas previously covered in the True 20 version of Star Drive Frontiers. With that, I decided to revise the timeline to fit that setting and expand on humans a little more. I hated how they screwed up Zebulon and…
SDF General
Star Law Psi-Corps
One division of Star Law that very few talk about is the super secret Psi-Corps -established in 108 fy. Star Law, challenged by a new breed of crime – Psionic Crime – was forced to delve into the dark and mysterious realm of Psionics. The prevalence of Psionics in the underworld was limited until recently….
Sathar Reimagined
I have been thinking about ways I can make the Sathars more menacing, scary and threatening for an adult game in Star Frontiers universe. At the same time, I am using Savage Worlds and I have been “Savaging” everything else – reimaging and stat’ing them out for Savage Worlds. This is my little project to take the Sathar’s to a Savage level!
Externals in Savage Star Frontiers
Working on an idea to expand the Sathars and merge them with the Star*Drive Externals. In my new campaign, I am going to make the Sathars agents of the Externals (I am undecided about whether I am going to make them originally part of the Exeat/Theocracy or newly inducted). To start with, I want to…
Savage Sathar Motivation
Throughout the Star Frontier’s material, the Sathar, their history and the motivation has been a mystery. I think that is obviously intentional to allow for each individual game master interpret however they went. With me integrating the Externals, and the I’krl Exeat from Star*Drive, I have been really trying to figure ways to merge the…
Alien: Starwolves (Kalvessan) (True20)
Ability Adjustments: +2 Strength, +2 Constitution, +2 Dexterity Bonus Feats: Endurance, Tireless Favored Feats: Tough, Diehard Natural armor: +3 to Toughness. Extra Limbs (2 extra arms): All four arms can act independently, giving the Starwolves an extra attack. Speed: Starwolves move 40 ft per turn normally. Scent: Starwolves have the Scent ability. High Metabolism: A…
SDF Cybernetic Drawback
You may safely possess a number of cybernetic enhancements equal to your Wisdom score +1. For each cybernetic enhancement installed within your body past this limit you permanently lose 1 point of Conviction. Also for every cybernetic enhancement, gain 1 CFD Point. Grafting metal and plastic to your flesh is a dangerous procedure that slowly…
Star Drive Frontiers Slideshow
Star Drive Frontiers Primer
The Star Drive Frontiers (SDF) game setting is encompassed in two major regions of space and one minor. The first major region of space is called the Stellar Ring and the second is called Zebulon’s Expanse. The minor region of space sits between the two major and it is called the Verge. The Stellar Ring…
Star Drive Frontiers Notes
How I integrated the Star Frontiers setting into Star Drive I could have simply just added new races and a couple of new worlds and been fine with it, but I wasn’t satisfied with that. I went a little deeper and decided to take a few elements and characteristics of the Frontier and used them…