Call of Cthulhu 7th Edition is a new RPG Core Rule Book from Chaosium Inc.. For a long time, since the late 80s, I have been playing Call of Cthulhu in its various forms, off and on. Some would say that it is one of my better games. I had gotten used to the idiosyncrasies of the simple and rather abstract system but found myself often wanting more structure and definition in the system. With games like 3rd edition D&D, followed by Savage Worlds and now 5th Edition D&D, it has driven my need for a little more “game” in my Call of Cthulhu game.
Category: Ron News
Protected: Titans Grave Campaign Notes
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Session 01.0: Secrets of Malrath Valley
In Malrath Village is located a growing agricultural village called Gilkan. It is one of the primary suppliers of hops and barley for Gurlock’s beer. Their production is significantly down and the party is sent to investigate why. Malrath Valley and Gilkan The group arrived to meet Max Riggs, the local sheriff. They quickly discovered that…
Mutated MothBat
Mutated MothBat Abilities (Focuses) 1 Accuracy (Bite) 0 Communication 3 Constitution 4 Dexterity (Stealth) 2 Fighting (Claw) 0 Intelligence 2 Perception (Smelling, Tracking) 3 Strength 1 Willpower Speed Health Defense Armor Rating 12 (14 Fly) 50 14 5 Weapon Attack Roll Damage Range Bite +4 2d6+3 Touch Claw +4 1d6+3 Touch Special Qualities Favored Stunts: Enclose…
Crag Crawlers
Small Creatures commonly found in the underground caverns of the southern regions. Crag Crawler Small Beast Abilities (Focuses) 2 Accuracy (Bite) -1 Communication -2 Constitution 5 Dexterity (Stealth) 0 Fighting (Claw) 1 Intelligence 2 Perception 0 Strength 0 Willpower Speed Health Defense Armor Rating 10 20 10 3 Weapon Attack Roll Damage Range Bite +4…
Rules: Magic Mishaps
When casting any spell with a requirement, if the casting roll fails and the Stunt Die result is a 1, a magical mishap occurs. When there is a magical mishap the caster immediately makes a Willpower (Self-Discipline) test against the spell’s target number. A successful test means the caster is knocked prone, with the usual…
Keliat, the Catfolk Rogue
The Trizgarians are a race of felines from the Southern region simply known as The South. One of many beast folk that can be found in this region, they are highly respected as warriors as well as craftsmen. They travel in nomadic tribes traditionally across the Southern Highlands, but some tribes have settled in more…
Malrath Valley
Malrath Valley is a small region south of Nestora, that includes the town Gilkan and a large patch of farmlands. The people of Gilkan, primarily humans, are simple farmers that supply the Beer Barons with the finest hops and barley. But the fine crops are not the only thing that Gilkan is known for. It is…
Artesiris base
Artesiris base is an ancient saurian space station in orbit over Valkana. During the Chaos Wars, a mixed group of primarily dwarves and saurians took shelter on the station to survive.
VJorn, Half-dwarf/Half-saurian Mage Tech
Artesiris base was an old station built before the Cataclysm by Saurian engineers during the height of the technological growth. They also built series of Teleportation Transit Gates (TTG) that connected the planet with the station. For centuries after the Cataclysm, the planet side TTG remained hidden in underground ruins, until it was found by…

