I have had time to reflect and look at the larger picture. I have read through some of the most angry and intensely upset posts in a conservative gamer group. I have also read some posts in a more favorable pro-social anxiety group that I am in (since I suffer from it, to a degree)….
Author: Ron McClung
Consent in Gaming? Really? Part 1
Holy SJW-Crap! It has started in gaming! I saw it happen in sci-fi fandom. It killed my fandom. I hoped to God that it would not happen in gaming. Even if it did, I hoped that it would stay away from RPGs. But it has and the first place it goes in RPGs. My hobby…
17.0 – Volturnus: Volkos Part 1
After awakening in a strange room, the players realize they are stuck in a ancient alien asylum. However, even more concerning is that Diablo and his allies have turned it into a storage facility of things they found interesting on this world, which included the following: The Mindwalkers of the Pales Warbeasts of the Sathars…
16.5.1 – Volkos
Diablo and his Gardhyi minions have established a facility on planet using one of the old Eorna Asylum. They call it Volkos. They installed a star web device receiver (not sender). They use this facility to store troublesome items they find on planet that they want to explore and study for later. Some tenants of…
16.5 – Diablo Speaks
You have become a troublesome group of beings since your arrival. We trusted the planet would do its job and deal with you properly, but you proved to be more resilient than we thought – an under-estimation that will not happen again. You are not the first to cause us trouble and we do not…
16.0 – Volturnus: Pilgrim’s End
Pilgrims End turned out to be a free city at the edge a vast grassland. In the shadows of a small mountains range, nestled in amist some old Eorna ruins, a population of mostly humans resided. In the middle of this small city was a massive circular structure. Apparently once a crystalline dome, it how…
15.0 – Volturnus: The Airwhale Hunt
In order to prove their worthiness to be brought before the Elders, the party must hunt down an Airwhale.
The Abwehr
Disbanded and taken over by the SS in 1943 at the end of the War of Unification, the Abwehr went underground as a secret society of agents within the Reich infrastructure. Their goals – politically subvert and overwatch the operations of the SS to ensure they were in the best interest of the Reich and…



