After stat’ing out the Last Guard, I wasn’t sure what to do for the finale. I felt The Last Guard was good enough for a finale. After discussing it with a colleague at work, he suggested I make one that moved. GENIUS! I took one of those Halloween spider skeletons I bought at a Halloween…
Author: Ron McClung
The Last Guard Craft
Using Air-dry clay and hot-glue overtop, I created a fleshy creature inspired by the Mindflayer from Strange Things 3. This was going to be one of the baddies for my Savage Blood & Suns Fortress of the Angel adventure. The concept was started from an underground secret Nazi pab, where experiments with alien bio-materials was…
Fallen Angels 2: Fortress of the Angel (MACE 2019)
Date: November 9, 2019 – Savage Saturday Night I went into this game with only ideas. I had written a 30+page adventure but never play-tested it. On top of that, I had a father, and his two young kids (18 year old girl and 12 year old boy) in my game. I already knew this…
Fallen Angels 1: Child of the Angel (MACE 2019)
Date: November 8, 2019 The build up to this session was tense. I was really looking forward to this part of the MACE weekend. Not only do I get to run the first part of this series again but the second one as well (un-playtested). On top of that, one player in Part 1 played…
A Light in the Darkness (MACE 2019)
SYSTEM: Call of Cthulhu 7e DATE: November 7, 2019 Another highlight of my life – gaming with the crafters. This time with Gareth of the DMGInfo Youtube channel, as well as DM Scotty and his family. Also joining hus was Daniel and Miguel, both 3D printing guys from Youtube. THis was exhausting but hilarious. They…
The (Savaged) Roarugr
Type: Contacted Unregistered Bolter Physical Appearance Consumption: Aerobic, Oxygen, Efficiency: 77%, Limited Anaerobic ability.Gravity: 1 G. Average Height: 1.7 m. Average Mass: 70 kgBody Temperature: 38 CelsiusHomeworld: Ruraro at XM-09287Natural Habitat: Plains This species has reached an awkward stage where they can no longer run on all fours but also have difficulty standing upright. They…
The (Savaged) Curch
Type: Bolter Contacted Unregistered Species Physical Appearance Consumption: Aerobic, Oxygen. Efficiency: 91 %, Limited Anaerobic ability. Average Height: 1.7 m. Average Mass: 90 kg. Body Temperature: 36 Celsius Native Gravity: 1.7 G. Homeworld: Unknown. Natural Habitat: Rocky Hills The Curch have four limbs, using two to walk and two to assist. These two upper limbs…
01.10 Characters Options
In Savage Shatterzone, there are four major regions within known space – Core World, Near Colonies, Inner Frontier, and the Shatterzone/Outer Frontier. All contained within the Orion Spiral Arm of the Milky Way Galaxy, there are millions of stars, systems and mysteries. Quantum drives allow for interstellar travel, however space is big and to get…
01.00 Setting Rules
Shatterzone is dark and gritty. It also has a realistic and big view of sci-fi while at the same time keeping within the space opera feel. Shows like Dark Matter, Kill Joys and The Expanse all kid of fit in the setting. Core Concepts to the setting Technology Q-Drive The means at which interstellar travel…
04.04 Rd6 Perception Skills
Gamemasters can rely on the Observation Difficulties chart below for situations involving the gathering of information, spotting hidden things, and general observation. To see if a character notices details of a scene or situation, the gamemaster may have the player make a Perception roll. Unless the characters are actively eavesdropping, searching, tracking, or performing a…





