(The delivery of the “black coffin”, the battle in the hanger, Radik captured, the fight at the transission point between section 5 and 6, the REAL section 5 and the chaos beast.) (Mind-wiping by dark elf security, getting away, getting cargo bound for the southern region of Primogen IV)
Category: Ron News
mini-mace 2003
mini-mace turned out to be better than expected, but not better than hoped. We are seriously thinking of doing it again.
Log Entry 7 – Ep. 4: The Search for Madness
Bishop Grayson (Terrorist plots, Fire Balls from no where, and finding the only man to every return from Pacer’s End. The Psi-Paladans of Salan’Rodolus and their prophet returns, the legends of the Orbs, the Cult of Zemur’Han and the third Orb.) (The Green Planet Saviors contact Hryss and Lianna – K-W is up to something)
DragonCon 2003 Review
2003 marks my 10th trip to DragonCon. From the enjoyment standpoint, this year was like every other year – I had a great time! However, things were definitely different at DragonCon. Change is good, though and I can easily see DragonCon continuing to grow even after I get too old to go. This year is…
Log Entry 6 – Ep. 3: A Dragon’s Mandate
Interrogations and the Dragon’s orders; the ring and the extra eyes
DragonCon 2003 / ConCarolinas Party
8/29/2003 – 9/1/2003 – Watch for the Carolinas Con Party brought to you by ConCarolinas, StellarCon, Trinoc*Con, MACE, and RoundCon.
The Mind’s Lost Legacy
Setting (System): Dragonstar (d20 3.x) First Session: 6/14/2003 When/Where: UNCC Campus, Denny Campaign News A campaign that I started and again did not finish. Dragonstar setting is basically D&D in space. I really enjoyed this campaign setting because it had the best of both worlds. I found myself easily converting D&D stuff to the setting,…
Dragonstar: The Mind’s Lost Legacy
Started the Dragonstar: The Mind’s Lost Legacy page. Dragonstar setting is basically D&D in space. I really enjoy this campaign setting because it had the best of both worlds. I found myself easily coverting D&D stuff to the setting, making dungeons in asteroids and temples into space stations. The inspiration of this campaign revolved around…
Log Entry 5 – Ep. 2: Timeless Mesa Part 3
The Crew wanted out and back to their normal time. They knew they could not leave the sorcerer or the Faceless Man would have access to the modern knowledge locked up inside the half-dragon half-insane mind. However, the crazy old magic user was probably not going to go of his own free will. The sorcerer informed…
Log Entry 4 – Ep. 2: Timeless Mesa Part 2
The Fortress awaited atop the volcanic mountain. Gaseous cloud kept much of the mountain covered, and the noxious gases made the trek difficult. The entrance was once guarded, but apparently no longer – the very modern guard robots were destroyed and lying in the jungle underbrush beside the entrance. The entrance lay wide open, awaiting…

