Simple idea I came up with that I never got to run BASICS The PCs are hired to get into a prison and break out an important person. How it is done does not matter to the client. GIMMICK The client is a front for a crime syndicate. The prison is well-known for its violent…
Author: Ron McClung
Adventure: Trojan Horse and other ideas
Incomplete ideas I was throwing together. Trojan Horse BASICS An alien race encounters an Inner Frontier colony and begins to secret negotiations with the local government. The colony could be: Two Warring Factions: PCs could be a part of one or sent in to retrieve lost personnel ofa corporation. If the PCs are part of one…
Adventure: Eternity’s Trail
An adventure idea I never got to run. Not really sure where I was going with it but it sounded cool. BASICS After hitting hard times, the PCs are pitched a deal by a somewhat shady character who says he found a treasure and he needs a crew to take him to it. His Pitch:…
Adventure 6 – The Gate of Shatoom Rys
BASICS The Sley’eth of the Marshid Rel System The PCs arrive on the Sley’eth new home world, as assigned by their Imperial Overmasters. The Sley’eth Royals have a minor job for the PCs to investigate. THey have been receiving anomalous signals as well as strange energy flares and patterns coming from the Shatfrag Nebula, just…
Adventure 5 – The King and Them
BASICS The PCs quickly learn that the Sley’eth they rescued off Hunt World IV (Adventure 4) was not the real King, but another regent. The real King stole a Ka’abrel freighter with a crew of other escaped slaves and flew into the ‘Zone in hopes of finding a way to save his people. The Sley’eth have…
Adventure 4 – Wasters of Goridus 14
BASICS The HLA have made significant advanced against the Shatrats of Point Bren and Fleet. This has drawn great concern from Fleet. The Fleet agent they were sent to find resurfaces and contacts them instead. He needs their help getting the Shatrat leader out of HLA custody and back to Fleet to stand trial. There…
Adventure 3 – Hunt World
BASICS System: Beridus in the Inner Frontier (Based on the Torg setting of Living Land) Thick jungle heavily populated by a variety of wild beasts. More swamp areas than actual oceans. In the jungled areas, there is heavy tectonic activity – volcanoes, geysers, steam vents. The land is treacherous with many hills, valleys and crags….
Adventure 2 – Fool’s Gate Gambit
BASICS Where: Xenos Sector, Vux System. Planet: Fool’s Gate. The City of Dreshnash The PCs, as HLA members, are sent to Dreshnash to find a missing HLA team of which the Fleet agent is one of them. The City of Dreshnash The city is very crowded. It’s primary business is gambling, brothels and black market….
HLA Strike Team Alpha
Transcribing more of my hand written stuff …. Team Leader: Casarel Thakeem (Glahnite male) Team Recon Spec: Quinn Alteresh (human male) Team Tech Spec: Korsodel Nimak (Kabashi female) Team Sniper: Borgori Moro (Redna male) Casarel “Cas” Thakeem Team Leader, Glahnite male, Fringer, HLA member Agility 11 Dodge 13, Maneuver 12, Melee Combat 14, Unarmed COmbat 15,…
Adventure 1 – Mission to Vantage Point
This was the intro adventure into my Shatterzone campaign. It was hacked together from ideas throughout the books, adventure seeds mentioned here and there, and input from the players. Strong influence from Babylon 5 and Aliens, if I remember right. BASICS The PCs are recruited by Fleet to help find a missing agent and perhaps being…
