The following is the information for the additional races in Advanced Star Frontiers. When running this setting, I also allowed the basic races (Dralasites, Human, Vrusks and Yazirians). I would not be Star Frontiers without those. I also allowed for a few of the Zebulon’s Guide races (Humma, Ifshnit, and Osakars). I was not a…
Category: Star Frontiers
Advanced Star Frontiers 4e
INTRODUCTION Initially, Star Frontiers started out as a single boxed edition which evolved into the Alpha Dawn rules. A few years later, an advancement called Zebulon’s Guide to Frontier Space was introduced which included the skill and combat systems that are used in the rules to follow. Equipment and weapons are taken from both rulebooks….
Tor’Drani
Physical Description The Tor’Drani are thought to be descended from the same canine Child-Race as the Torani. They resemble more of a wolf or coyote, being humanoid mammalian with a tail. Physically, the only major difference between them and the Torani is coloration. Physiologically, they are only slightly different and can interbreed, if their social…
Torani
Physical Description Descending from a canine-like Child Race, the Torani are a furred humanoid creatures with a tail. Most are similar to the terrestrial canine species, resembling a red fox, although their colors might vary based on their pack. They have a pack mentality which has now grown into a complex political structure. (See below…
Urtoran
Physical Description Descended from huge land mammals resembling large bears, the Urtoran are tall furred mammalian humanoids resembling a merging Earth bears like the kodiak and the grizzly. Their coats vary from black to brown, and they are usually quite large. Their coat lighten as the Urtoran get old and they are one of the…
Sarginian
Another race from my “Galactic Rebellion” story, this was a benevolent but mysterious species of humanoids that I felt would be good in SF. Physical Description Sarginians are an ancient race of tall, thinly skinned humanoids. Some say they visited Earth centuries ago, contibuting to the “grey” myth. The Sarginians aren’t admitting anything, however. They…
Que’Sha
In my early years of running SF, it was during a time that “V” and “V: The Final Battle” were big and I loved both mini-series. The Visitors in that setting inspired me to create the Que’Sha here which now that I look back are basically Naga. Physical Description The Que’Sha or Siriusians, which they…
Wen’tri
Physical Description Wen’tri are quadrupeds mammalian tailed species, however, their front paws are used as manipulators. They resemble a cross between the terrestrial weasel or ferret, and an otter. Their color range can vary from a combinations of greys and silvers to a combination of light browns with patches of red or black. Their fur…
Advanced Cover
A character has cover if more than half of his body is protected by an obstacle or anything that can hide him from enemy fire or enemy sight. There are two types of cover: hard and soft. Hard reflects fire or can absorb the damage where as soft just makes it difficult to aim or…
Expanded Range Modifiers
The new range modifiers for combat are as follows: RANGE CATEGORY COLUMN SHIFT Point Blank +1 CS Short Range 0 CS Medium Range -1 CS Long Range -2 CS Extreme Range -3 CS Expanded Range Modifiers The other modifiers accounting for movement, advantages or disadvantages, target size, etc. stay the same. See Zebulon s Combat…

